Hundreds of coffees, endless nights of debugging and coding, and countless feedback by our beta testers led to this new major release. SimTools 2.4 is probably the version with the most upgrades and improvements in a single release ever. Look at everything Dustin has included: SimTools 2.4 all features.Dismiss Notice
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Transducers & Rumble Motors
Game Vibe is an add on module for SimTools to allow control of Transducers. Game Vibe is currently under development and has not yet been released. Transducers are commonly like a speaker, but produce vibrations rather than sound. There are also alternatives such as rumble motors that can be used to generate and control vibrations.
Project Cars 2
Raceroom Racing Experience
Forza Motorsport 7
Forza Horizon 4
The Crew 2
City Car Driving
FURIDASHI: Drift Cyber Sport
American Truck Simulator
Euro Truck Simulator 2
Microsoft Flight Simulator X / Lockheed Martin Prepar3D
condor The Competition Soaring Simulator
KartKraft pending: https://www.xsimulator.net/community/threads/kartkraft-plugin.13394/#post-178839
Flyinside Flight Simulator 'coming soon': https://www.xsimulator.net/community/marketplace/flyinside-flight-simulator.225/
You can find the Game Vibe Manual here: https://www.xsimulator.net/community/threads/gamevibe-manual.11358/
Game Vibe provides many configurable sound effects options and even produces 3d feedback from games and setups that support it.
It is completely reconfigurable to just about any setup the user wants to build.
And here is Edwin Collingridge's DIY transducer project: http://www.xsimulator.net/community/threads/diy-tactile-transducer.6017/
In a unique approach @Alexey combines an amplifier and transformer to create a small but very powerful transducer : http://www.xsimulator.net/community/threads/diy-high-power-bass-shaker.7070/