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  <channel>
    <title>DIY peripherals</title>
    <description>Simulatoren Peripherie wie z.b. Tachos, Displays, Lenkräder etc. - Simulator peripherals like gauges, displays, wheels etc.</description>
    <pubDate>Mon, 18 May 2026 11:53:34 +0000</pubDate>
    <lastBuildDate>Mon, 18 May 2026 11:53:34 +0000</lastBuildDate>
    <generator>Motion Simulator Community</generator>
    <link>https://www.xsimulator.net/community/forums/diy-peripherals.32/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://www.xsimulator.net/community/forums/diy-peripherals.32/index.rss"/>
    <item>
      <title>DIY STM32 FFB wheel project</title>
      <pubDate>Sat, 09 May 2026 20:06:35 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/diy-stm32-ffb-wheel-project.19969/</link>
      <guid>https://www.xsimulator.net/community/threads/diy-stm32-ffb-wheel-project.19969/</guid>
      <author>invalid@example.com (Manmeet)</author>
      <dc:creator>Manmeet</dc:creator>
      <content:encoded><![CDATA[Hi everyone,<br />
<br />
I’ve been working on an open-source DIY force feedback wheel project based on the STM32F411.<br />
<br />
Current hardware supported:<br />
• STM32F411<br />
• BTS7960<br />
• 775 DC motor<br />
• Encoder or linear potentiometer(b10k is best)<br />
<br />
I’m now looking for community testing and feedback:<br />
• bugs<br />
• hardware compatibility<br />
• FFB feel<br />
• game compatibility<br />
• UI/UX feedback]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>My diy sim dashboard</title>
      <pubDate>Sat, 02 May 2026 15:38:52 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/my-diy-sim-dashboard.19932/</link>
      <guid>https://www.xsimulator.net/community/threads/my-diy-sim-dashboard.19932/</guid>
      <author>invalid@example.com (FLORIN ROMANIA)</author>
      <dc:creator>FLORIN ROMANIA</dc:creator>
      <content:encoded><![CDATA[Hello, I&#039;ve been thinking about making a dashboard for a long time, I tried the ones from Simhub, but I didn&#039;t like them, especially since I was using WiFi on a phone, it had high latency. So I decided to make a custom one (of course it works through Simhub) I bought an Esp32 board, a spi ili 9341 screen, addressable RGB LEDs, and got to work. I had some problems, but in the end I got what I wanted. I&#039;m also posting two photos taken in a hurry]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>DIY FFB Steering wheel (MMosFFB ) (In Progress)</title>
      <pubDate>Tue, 21 Apr 2026 12:38:48 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/diy-ffb-steering-wheel-mmosffb-in-progress.7769/</link>
      <guid>https://www.xsimulator.net/community/threads/diy-ffb-steering-wheel-mmosffb-in-progress.7769/</guid>
      <author>invalid@example.com (Alexey)</author>
      <dc:creator>Alexey</dc:creator>
      <content:encoded><![CDATA[Hello all! <br />
<br />
Boy do I have a smile on my dial.<br />
<br />
Introducing my new project, the home build FFB wheel.<br />
<a href="http://s815.photobucket.com/user/applemung/media/IMG_0007_zpszvfpcvbd.jpg.html" target="_blank" class="externalLink" rel="nofollow"><img src="http://i815.photobucket.com/albums/zz80/applemung/IMG_0007_zpszvfpcvbd.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i815.photobucket.com/albums/zz80/applemung/IMG_0007_zpszvfpcvbd.jpg" /></a><br />
<br />
What you see before you is my recently deceased Logitech DFGT (my fault) hacked up and now running MMosFFB USB wheel controller.<br />
<br />
Following this project:...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/diy-ffb-steering-wheel-mmosffb-in-progress.7769/" class="internalLink">DIY FFB Steering wheel (MMosFFB ) (In Progress)</a>]]></content:encoded>
      <slash:comments>792</slash:comments>
    </item>
    <item>
      <title>Issues with multiple DIY arduino driven button boxes</title>
      <pubDate>Fri, 20 Mar 2026 12:58:19 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/issues-with-multiple-diy-arduino-driven-button-boxes.19890/</link>
      <guid>https://www.xsimulator.net/community/threads/issues-with-multiple-diy-arduino-driven-button-boxes.19890/</guid>
      <author>invalid@example.com (Sebastian2)</author>
      <dc:creator>Sebastian2</dc:creator>
      <content:encoded><![CDATA[Hi,<br />
<br />
I&#039;ve build two button boxes with different sets of buttons, switches etc.. Each one is driven by an arduino pro micro. Codewise, I am using the Joystick.h library by MHeironimus so that windows sees those arduinos as regular game controllers.<br />
<br />
However, both game controllers show up under the same name: &quot;Arduino Micro&quot;. This bothered my only slightly at first, but after binding all my game&#039;s buttons to those switches, I see that Windows sometimes mixes both button boxes up. A command...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/issues-with-multiple-diy-arduino-driven-button-boxes.19890/" class="internalLink">Issues with multiple DIY arduino driven button boxes</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>FFB Brake pedal ?</title>
      <pubDate>Wed, 18 Mar 2026 07:21:17 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/ffb-brake-pedal.14567/</link>
      <guid>https://www.xsimulator.net/community/threads/ffb-brake-pedal.14567/</guid>
      <author>invalid@example.com (Gadget999)</author>
      <dc:creator>Gadget999</dc:creator>
      <content:encoded><![CDATA[it seems the brake pedal is the most important pedal<br />
<br />
most pedals you buy have poor resolution and dont get harder to push the faster you go<br />
<br />
is it possible to have a brake pedal that is connected to a servo so the pedal simulates a real car<br />
<br />
when braking it would be good to feel the pedal pulsing if you activated abs or lost traction<br />
<br />
how would sim tools activate this type of actuator / motor ? does RF2 transmit this type of data ? can braking data be extrapolated from the available data ?...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/ffb-brake-pedal.14567/" class="internalLink">FFB Brake pedal ?</a>]]></content:encoded>
      <slash:comments>19</slash:comments>
    </item>
    <item>
      <title>DIY Wood Sim Racing Rig – Free CAD Plans</title>
      <pubDate>Mon, 02 Mar 2026 12:05:54 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/diy-wood-sim-racing-rig-%E2%80%93-free-cad-plans.19876/</link>
      <guid>https://www.xsimulator.net/community/threads/diy-wood-sim-racing-rig-%E2%80%93-free-cad-plans.19876/</guid>
      <author>invalid@example.com (Chok71)</author>
      <dc:creator>Chok71</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
<br />
I designed a new wood sim rig.<br />
<br />
Build your DIY Wood Sim Racing Rig with our Free CAD Plans. Whether you are using a jigsaw or a CNC machine, these plans provide everything you need to build a professional DIY rig at home. This wooden cockpit offers a sleek, modern aesthetic that fits into any room.<br />
<br />
What’s Included in the Free Download:<br />
<br />
<ul>
<li>CAD Files: High-quality STEP and DXF files for CNC machining and laser cutting.</li>
<li>Manual Cutting Templates: Detailed A3 &amp; A2 PDF drawings...</li>
</ul><br />
<a href="https://www.xsimulator.net/community/threads/diy-wood-sim-racing-rig-%E2%80%93-free-cad-plans.19876/" class="internalLink">DIY Wood Sim Racing Rig – Free CAD Plans</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>DIY Load cell brake on Thrustmaster 2 pedal set (NO ARDUINO)</title>
      <pubDate>Sun, 22 Feb 2026 21:19:57 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/diy-load-cell-brake-on-thrustmaster-2-pedal-set-no-arduino.16009/</link>
      <guid>https://www.xsimulator.net/community/threads/diy-load-cell-brake-on-thrustmaster-2-pedal-set-no-arduino.16009/</guid>
      <author>invalid@example.com (Hannu)</author>
      <dc:creator>Hannu</dc:creator>
      <content:encoded><![CDATA[Hi there,<br />
<br />
following steps from other thread of this forum ( <a href="https://www.xsimulator.net/community/threads/ina122-for-thrustmaster-tx.14653/" class="internalLink">https://www.xsimulator.net/community/threads/ina122-for-thrustmaster-tx.14653/</a> ) I converted my crappy 2 pedal set brake from cheap Thrustmaster wheels in something slightly better, which allows me to modulate the braking very well. I have almost everything documented, therefore I leave it here.<br />
<br />
The premises when making this mod were:<br />
<ul>
<li>Spend as less as possible</li>
<li>Do it on 2 pedal set and not on T3PA or similar...</li>
</ul><br />
<a href="https://www.xsimulator.net/community/threads/diy-load-cell-brake-on-thrustmaster-2-pedal-set-no-arduino.16009/" class="internalLink">DIY Load cell brake on Thrustmaster 2 pedal set (NO ARDUINO)</a>]]></content:encoded>
      <slash:comments>15</slash:comments>
    </item>
    <item>
      <title>Best motor type for driving a heavy wheel</title>
      <pubDate>Thu, 12 Feb 2026 18:50:45 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/best-motor-type-for-driving-a-heavy-wheel.19855/</link>
      <guid>https://www.xsimulator.net/community/threads/best-motor-type-for-driving-a-heavy-wheel.19855/</guid>
      <author>invalid@example.com (gazz)</author>
      <dc:creator>gazz</dc:creator>
      <content:encoded><![CDATA[For my bus driving simulator project i have the steering wheel and steering column from a bus, the wheel is about 450mm diameter and weighs a good few kilo&#039;s, likely over 5 and maybe approaching 10kg.<br />
The steering column has a short drive shaft similar to what you&#039;d find on a car to link the column to what would have been the steering box.<br />
<br />
So this is all pretty heavy compared to a typical lightweight car steering wheel that most people mount directly onto a motor, and there is quite a bit...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/best-motor-type-for-driving-a-heavy-wheel.19855/" class="internalLink">Best motor type for driving a heavy wheel</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>RUDDER PAD FS2020-2024 simu</title>
      <pubDate>Fri, 06 Feb 2026 16:50:05 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/rudder-pad-fs2020-2024-simu.19845/</link>
      <guid>https://www.xsimulator.net/community/threads/rudder-pad-fs2020-2024-simu.19845/</guid>
      <author>invalid@example.com (michel123)</author>
      <dc:creator>michel123</dc:creator>
      <content:encoded><![CDATA[Here is my interpretation of the Trusmaster rudder pad for a weight-shift control aircraft simulator:<br />
<br />
I designed this rudder pad for my simulator chair, so it attaches to a solid surface.<br />
<br />
It replaces the Saitek pad I had, which was too heavy, too bulky, and malfunctioned after four years… (Saitek potentiometers are really poor quality; I also had the same problem with their yoke).<br />
<br />
The advantage here is that, although the potentiometers are rated for 10,000 rotations, you can easily...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/rudder-pad-fs2020-2024-simu.19845/" class="internalLink">RUDDER PAD FS2020-2024 simu</a>]]></content:encoded>
    </item>
    <item>
      <title>Laptop Freezes/Lags when powering BTS7960 (DIY FFB Steering Wheel Project)</title>
      <pubDate>Tue, 03 Feb 2026 04:16:01 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/laptop-freezes-lags-when-powering-bts7960-diy-ffb-steering-wheel-project.19840/</link>
      <guid>https://www.xsimulator.net/community/threads/laptop-freezes-lags-when-powering-bts7960-diy-ffb-steering-wheel-project.19840/</guid>
      <author>invalid@example.com (Alansyah)</author>
      <dc:creator>Alansyah</dc:creator>
      <content:encoded><![CDATA[Hi everyone,<br />
<br />
I am currently building a DIY Force Feedback Steering Wheel and I’ve run into a major issue where my laptop starts lagging and stuttering heavily as soon as I turn on the power supply for the motor.<br />
<br />
Here is my hardware setup:<br />
<br />
• Microcontroller: Arduino Leonardo<br />
<br />
• Motor Driver: BTS7960<br />
<br />
• Motor: RS 550 DC Motor<br />
<br />
• Encoder: 600 PPR Rotary Encoder<br />
<br />
• Power Supply: 12V 20A<br />
<br />
• Software: EMC Lite<br />
<br />
The Problem:<br />
<br />
When I connect the Arduino via USB (without the external 12V PSU...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/laptop-freezes-lags-when-powering-bts7960-diy-ffb-steering-wheel-project.19840/" class="internalLink">Laptop Freezes/Lags when powering BTS7960 (DIY FFB Steering Wheel Project)</a>]]></content:encoded>
    </item>
    <item>
      <title>a must watch video on sim behavior</title>
      <pubDate>Mon, 19 Jan 2026 10:47:48 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/a-must-watch-video-on-sim-behavior.19821/</link>
      <guid>https://www.xsimulator.net/community/threads/a-must-watch-video-on-sim-behavior.19821/</guid>
      <author>invalid@example.com (Anguspogo)</author>
      <dc:creator>Anguspogo</dc:creator>
      <content:encoded><![CDATA[<iframe width="500" height="300" src="https://www.youtube.com/embed/pfTdJD2OakA?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>My Hoverboard DD wheel</title>
      <pubDate>Sun, 11 Jan 2026 00:47:57 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/my-hoverboard-dd-wheel.17204/</link>
      <guid>https://www.xsimulator.net/community/threads/my-hoverboard-dd-wheel.17204/</guid>
      <author>invalid@example.com (ba114)</author>
      <dc:creator>ba114</dc:creator>
      <content:encoded><![CDATA[Hey all,<br />
<br />
First post here. Just wanted to say hi and show what i&#039;ve built so far.<br />
Started with a dead hoverboard and removed the motors.<br />
<br />
Disassembled the motor and drilled the shaft out with a 9mm drill bit and removed the wiring and circuit board for the inbuilt hall sensors.<br />
<br />
Then i designed and printed various mounts for the encoder, odrive 3.5 (clone), FN120 mosfet and 50wR4 braking resistor.<br />


	<a href="https://www.xsimulator.net/community/attachments/92813/" target="_blank">92813</a>
	
<br />
<br />


	<a href="https://www.xsimulator.net/community/attachments/92814/" target="_blank">92814</a>
	
<br />
<br />
The encoder is connected through the...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/my-hoverboard-dd-wheel.17204/" class="internalLink">My Hoverboard DD wheel</a>]]></content:encoded>
      <slash:comments>35</slash:comments>
    </item>
    <item>
      <title>$450 Mige Direct Drive Wheel using MMOS and AASD</title>
      <pubDate>Thu, 08 Jan 2026 16:27:37 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/450-mige-direct-drive-wheel-using-mmos-and-aasd.14657/</link>
      <guid>https://www.xsimulator.net/community/threads/450-mige-direct-drive-wheel-using-mmos-and-aasd.14657/</guid>
      <author>invalid@example.com (Peacemaker105)</author>
      <dc:creator>Peacemaker105</dc:creator>
      <content:encoded><![CDATA[Hi there,<br />
                So after using the AASD servo drivers for my rig and with how cheap you can get them bundles with servo motors i have been wondering if anyone would ever be able to get a Direct Drive FFB Wheel up and running with one.. Then i stumbled upon a post on Hackaday.io and someone had done just that! . Using an STM32F407 Discovery board and running MMOS he was able to achieve this. I then set out to try and build one myself. His post is in Chinese and i had to work with...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/450-mige-direct-drive-wheel-using-mmos-and-aasd.14657/" class="internalLink">$450 Mige Direct Drive Wheel using MMOS and AASD</a>]]></content:encoded>
      <slash:comments>496</slash:comments>
    </item>
    <item>
      <title>DIY Force Feedback Flight Yoke</title>
      <pubDate>Sun, 14 Dec 2025 22:04:45 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/diy-force-feedback-flight-yoke.12944/</link>
      <guid>https://www.xsimulator.net/community/threads/diy-force-feedback-flight-yoke.12944/</guid>
      <author>invalid@example.com (T R Para)</author>
      <dc:creator>T R Para</dc:creator>
      <content:encoded><![CDATA[I wanted to share my experience in building Jay&#039;s FFB flight yoke adapted from Microsoft&#039;s Force Feedback Joystick.<br />
It works really well and the build is not that hard to do.<br />
Jay has a website with all the info you need to build it.<br />
He has 2 videos on you tube and a 3rd animated presentation that you can actually take measurements from .<br />
My hope here is to maybe enhance his instructions and help with any questions.<br />
You do need the correct Microsoft FFB2 Joystick to start out with.<br />
There are...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/diy-force-feedback-flight-yoke.12944/" class="internalLink">DIY Force Feedback Flight Yoke</a>]]></content:encoded>
      <slash:comments>62</slash:comments>
    </item>
    <item>
      <title>DIY FFB wheel STM32 ver EMC Pro.(work in progress)</title>
      <pubDate>Sun, 07 Dec 2025 11:29:34 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/diy-ffb-wheel-stm32-ver-emc-pro-work-in-progress.19078/</link>
      <guid>https://www.xsimulator.net/community/threads/diy-ffb-wheel-stm32-ver-emc-pro-work-in-progress.19078/</guid>
      <author>invalid@example.com (Jonny_boii)</author>
      <dc:creator>Jonny_boii</dc:creator>
      <content:encoded><![CDATA[Hello guys am new here since this is the best place for putting my queries, i am putting my problems about my DIY ffb here. I have a my1016 specs(24v @13.7A 250W )motor with emc lite software cuz am poor anyway using it on an Arduino Leonardo , for power I am using smps 24v 15a 360w ,now about the main problem the drivers I was using bts7960 43a h-bridge<br />
I was happy that it worked at the start with the wheel test in (Iracing).<br />
<br />
But it only worked for like 5 min in the spring test it would...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/diy-ffb-wheel-stm32-ver-emc-pro-work-in-progress.19078/" class="internalLink">DIY FFB wheel STM32 ver EMC Pro.(work in progress)</a>]]></content:encoded>
      <slash:comments>67</slash:comments>
    </item>
    <item>
      <title>4DOF Motion Simulator Seat Belt tensioner under $100</title>
      <pubDate>Tue, 18 Nov 2025 11:13:27 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/4dof-motion-simulator-seat-belt-tensioner-under-100.19428/</link>
      <guid>https://www.xsimulator.net/community/threads/4dof-motion-simulator-seat-belt-tensioner-under-100.19428/</guid>
      <author>invalid@example.com (Alvaro George Menendez)</author>
      <dc:creator>Alvaro George Menendez</dc:creator>
      <content:encoded><![CDATA[I am in the process of building Kevinski&#039;s 4DOF Motion Simulator. <br />
<br />
To know more on the motion Simulator, you can watch his YouTube tutorials starting with this one   <iframe width="500" height="300" src="https://www.youtube.com/embed/dayDlQwX9Vs?wmode=opaque" frameborder="0" allowfullscreen></iframe>   or look for Kevinski&#039;s Tutorials in the Xsimulator forums.<br />
<br />
I have added to this rig a 4 point safety Harness that will tension and add to the immersion for a better experience. <br />
<br />
The idea behind it is that the top frame moves for pitch and roll, Surge and Heave; The bottom frame moves for...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/4dof-motion-simulator-seat-belt-tensioner-under-100.19428/" class="internalLink">4DOF Motion Simulator Seat Belt tensioner under $100</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>My diy bass shaker</title>
      <pubDate>Fri, 17 Oct 2025 03:32:58 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/my-diy-bass-shaker.19634/</link>
      <guid>https://www.xsimulator.net/community/threads/my-diy-bass-shaker.19634/</guid>
      <author>invalid@example.com (FLORIN ROMANIA)</author>
      <dc:creator>FLORIN ROMANIA</dc:creator>
      <content:encoded><![CDATA[Hello, after seeing many reviews and videos about bass shakers, I decided to buy a Dayton bst1 for more immersion. After assembly I noticed that this bass shaker doesn&#039;t vibrate that well below 20hz. So I decided to build one that vibrates well below 20hz. Here&#039;s what came out. I&#039;m also attaching some photos of my pieces 

	<a href="https://www.xsimulator.net/community/attachments/108104/" target="_blank">108104</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/108092/" target="_blank">108092</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/108093/" target="_blank">108093</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/108095/" target="_blank">108095</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/108096/" target="_blank">108096</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/108097/" target="_blank">108097</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/108099/" target="_blank">108099</a>
	
...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/my-diy-bass-shaker.19634/" class="internalLink">My diy bass shaker</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>FFB for Breaks(ABS)</title>
      <pubDate>Fri, 15 Aug 2025 08:22:26 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/ffb-for-breaks-abs.19594/</link>
      <guid>https://www.xsimulator.net/community/threads/ffb-for-breaks-abs.19594/</guid>
      <author>invalid@example.com (Martin.Berger)</author>
      <dc:creator>Martin.Berger</dc:creator>
      <content:encoded><![CDATA[Hi,<br />
I&#039;ve got Fanatec CSL Pedals since 2012.<br />
I never was realy satisfied with the loadcell break.<br />
First fing is the way of the Pedal i want to become a bit longer.<br />
Second is a FFB for ABS.<br />
Are there any chances to get there?<br />
Can i use some of These Things to Go there: <br />
<a href="https://sim.3drap.it/products/fanatec-csl-elastomer-brake-mod-csl-pedals-lc-elite-lc-elite-v2-lc-pc-ps4-ps5-xbox" target="_blank" class="externalLink" rel="nofollow">https://sim.3drap.it/products/fanat...edals-lc-elite-lc-elite-v2-lc-pc-ps4-ps5-xbox</a><br />
Or for ABS:<br />
<a href="https://sim.3drap.it/products/additional-rumbles-3drap-feeling-upgrade" target="_blank" class="externalLink" rel="nofollow">https://sim.3drap.it/products/additional-rumbles-3drap-feeling-upgrade</a><br />
<br />
Can i...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/ffb-for-breaks-abs.19594/" class="internalLink">FFB for Breaks(ABS)</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
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    <item>
      <title>DIY Sim Wheel Using a DC 895 Motor</title>
      <pubDate>Sat, 09 Aug 2025 09:27:45 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/diy-sim-wheel-using-a-dc-895-motor.16968/</link>
      <guid>https://www.xsimulator.net/community/threads/diy-sim-wheel-using-a-dc-895-motor.16968/</guid>
      <author>invalid@example.com (K120_Enthusiast)</author>
      <dc:creator>K120_Enthusiast</dc:creator>
      <content:encoded><![CDATA[I am planing on building a sim wheel using a DC 895 motor. My plan was to build this on a budget, and without many tools required.<br />
<br />
I was planing on using this:<br />
A DC 895 permanent magnet motor(3000 RPM version):<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?campid=5337431475&amp;toolid=10001&customid=xsimulator&amp;mpre=https://www.ebay.com/itm/-/173351433975" target="_blank">https://www.ebay.com/itm/-/173351433975</a><img style="text-decoration:none;border:0;padding:0;margin:0;" src="http://rover.ebay.com/roverimp/1/711-53200-19255-0/1?pub=5575072398&toolid=10001?campid=5337431475&customid=xsimulator&mpt=8617466"><br />
<img src="https://i.ebayimg.com/images/g/d~8AAOSwRdVf4sVM/s-l1600.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.ebayimg.com/images/g/d~8AAOSwRdVf4sVM/s-l1600.jpg" /><br />
<br />
A BTS7960B motor controller:<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?campid=5337431475&amp;toolid=10001&customid=xsimulator&amp;mpre=https://www.ebay.com/itm/-/173351433975" target="_blank">https://www.ebay.com/itm/-/173351433975</a><img style="text-decoration:none;border:0;padding:0;margin:0;" src="http://rover.ebay.com/roverimp/1/711-53200-19255-0/1?pub=5575072398&toolid=10001?campid=5337431475&customid=xsimulator&mpt=3880530"><br />
<img src="https://i.ebayimg.com/images/g/EN0AAOSwQ9lcKcaA/s-l1600.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.ebayimg.com/images/g/EN0AAOSwQ9lcKcaA/s-l1600.jpg" /><br />
<br />
PLM...<br />
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<a href="https://www.xsimulator.net/community/threads/diy-sim-wheel-using-a-dc-895-motor.16968/" class="internalLink">DIY Sim Wheel Using a DC 895 Motor</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
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    <item>
      <title>DJI drone telemetry data/plugin</title>
      <pubDate>Mon, 04 Aug 2025 19:43:58 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/dji-drone-telemetry-data-plugin.19579/</link>
      <guid>https://www.xsimulator.net/community/threads/dji-drone-telemetry-data-plugin.19579/</guid>
      <author>invalid@example.com (sam poole)</author>
      <dc:creator>sam poole</dc:creator>
      <content:encoded><![CDATA[Has anyone experimented with drone telemetry data for flying a drone in a sim?<br />
<br />
I have a DJI inspire 2 which uses the DJI go4 app and would like to extract the live data (if it&#039;s accessible) for a plugin <br />
I&#039;m not sure if this is possible with the app but any advice or suggestions would be great]]></content:encoded>
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