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Motorcycle Controller

Discussion in 'DIY peripherals' started by teeds, Mar 7, 2016.

  1. teeds

    teeds Member

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    Here's my build, been using it for about a year and is the first thing like this I've built. A few bits fell off, went wrong or performed badly along the way but it's now solid and gets used lots.

    Testing the basics with a seat and foot controls, it all worked well.
    [​IMG]

    Got a mate to provide bearings etc and put this together for me. The idea was to connect this to the seat section.
    [​IMG]

    After wiring and assembly
    [​IMG]

    Then decided due to natural pushing and pulling I couldn't help myself doing when playing, and portability, made a desk mount with a forward backward pivot.
    [​IMG]


    [​IMG]

    Recently broke my leg and while healing and playing had to use a normal desk chair and found this far more comfy. So chopped off the top of the base made it more adjustable to use with said chair all the time
    [​IMG]

    It ain't much to look at but works great with GPBikes and my favourite MXBikes shown here.
    • Like Like x 11
    • Winner Winner x 7
    • Creative Creative x 3
    Last edited: Apr 25, 2016
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    A brilliant bit of specialist peripheral originality!
    • Agree Agree x 2
  3. rattler

    rattler

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    Impressive setup!
  4. Stealthelius

    Stealthelius Member Gold Contributor

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    Good work and good rig @teeds !!:D:D:thumbs
  5. stevemontuno

    stevemontuno Active Member

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  6. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

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    Very cool. Does this have ffb. Looks very fun.
  7. teeds

    teeds Member

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    • Like Like x 1
  8. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

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    feedback or not i like it.
  9. teeds

    teeds Member

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    With GPBikes this time....

    • Like Like x 4
  10. PiaMan

    PiaMan Active Member

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    Looks awesome. I'm about to dismantle a bicycle to start one of these. It has twist gear shifters so I'm hoping I can eliminate the clicks and use that for throttle for now
  11. teeds

    teeds Member

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    That'll work as long as you have enough rotation on the grip, good luck.

    Also the dev of these bike games is going to include VR support soon, if I don't vomit it could take things to another level..
    http://forum.piboso.com/index.php?topic=2765.msg60117#msg60117

    :thumbs
  12. PiaMan

    PiaMan Active Member

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    ya thats the sim I'm going use. So far gen 1 VR wasn't for me. It made me sick right away in a racing sim. The demo content looking around was fine.

    How did you make your throttle?
  13. teeds

    teeds Member

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    Felt a little bit odd initially with VR in a sim myself but am loving it now with no ill effects. Other games can still make me feel odd, but with some kind of cockpit involved, it's fine.

    The throttle assembly is an aftermarket MX bike one. At the sensor end I've used 2 M6 bolts and skate board bearings joined by a bit of metal whose ends are shaped to allow them to be attached to the bearings with jubilee clips. One end is fixed to the back plate and the other end uses washers to clamp the throttle cable. The sensor consists of 2 magnets that spin with the fixed bearing around a hall sensor which is held in place by those ally plates you see in the video.
    • Like Like x 2
    Last edited: Jul 2, 2016
  14. PiaMan

    PiaMan Active Member

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    yup not enough rotation on the twist grip. I'll have to see if i can find something else. I was going to just rig up pots to the cables and attach one in the centre for steering. I'm hoping to get a bit of feedback by canabalizing a wingman steering wheel both for usb and motor control. I know it'll be weak but hopefully it will provide some road feedback.
  15. teeds

    teeds Member

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    These might be worth a look - http://www.ebay.co.uk/itm/Moped-Ele...867320?hash=item2363a8e0b8:g:Kl4AAOSwezVW0CCe

    Not sure of the rotation of those but should be acceptable. The MX throttle I used had too much rotation initially as I think they're made with the carb slide in mind as the stop limit. But with these it's easy to put some solid material in there to get it just as you like (bits of wood in my case), also takes the stop load off the cable and clamps.
    • Informative Informative x 1
  16. PiaMan

    PiaMan Active Member

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    Hey thanks. That is a great find. I was going to rig up some mechanical thing to pull a pot but these seem to have the pot integrated into the grip. Much cleaner solution.
  17. LI JIAN HUI

    LI JIAN HUI Learn 2DOF maker

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    请问自行车这类游戏可以模拟吗,感觉不错还可以减肥!
  18. lcturkey

    lcturkey Member

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    looks great. I also want to make a wheelie machine like that :)
  19. outrunner

    outrunner Run to get the race leader flag!

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    What interface did you use for this? Arduino maybe?

    If I can suggest you a game for moto simulation, go with Milestone Superbike 2001 ;)
  20. teeds

    teeds Member

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    • Like Like x 1
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