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Boundary Filter

The Axis Allocation should total around 100%, not be 100% for each force: https://www.xsimulator.net/community/faq/axis-assignment-percentage-totals.120/

The Axis Allocation is how much of the total movement is available for each force. The boundary filter is a sort of limiter.

If you set the Axis Allocation force to use 20% of the axis, say for heave, it will use all of the 20% of the axis movement only when the game input for heave is at 100%.

If you set the Axis Allocation force to use 100% of the axis for heave, with a 20% boundary, it will use 20% of the axis movement when the game input for heave is at 20% and will ignore any higher inputs.
SimTools Settings, Tips and Tricks
Oct 31, 2019
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