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Request a Plugin

Plugin development depends on the interest and time availability of potential plugin devs. They also need access to a copy of the game. But keep in mind plugin devs have other personal and professional priorities, and they make plugins for free in their spare time.

If there is no existing motion plugin you have a few options. Your first step should be to contact the game devs to see what telemetry is possible and to pass on this handy guide if they are willing to add telemetry for motion: https://www.xsimulator.net/communit...ry-output-into-a-game-unity-and-ue4-code.287/

The second option is to code a plugin yourself, this is a overview to plugin development: https://www.xsimulator.net/communit...lugin-for-simtools-2-0-api-documentation.131/

Or add the game to the existing requested plugin thread: https://www.xsimulator.net/community/threads/game-plugin-requests.5839/

Worst case you can use the existing generic Joystick plugin for SimTools: https://www.xsimulator.net/community/faq/motion-for-unsupported-games.245/
Dec 16, 2019
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