1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

First steps

Discussion in 'Forum and Website' started by Kenshiro27, Apr 30, 2021.

  1. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    Realization of the rear parts and painting To hide the technical part of the simulator and also for the aesthetic side

    Attached Files:

    • Like Like x 1
  2. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello,
    may have incorrectly read the simtools manual but I cannot find how to adjust my motors so that the axis is horizontal (my zero point) to fix the seat plate
  3. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    I plugged two resistor to my sabertooth in order to "burn" the energy when the engines are released.

    Attached Files:

  4. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello
    I finally understood the problem of synchronization with life for speed
    The simtools user manual specifies the fact that it is necessary before patching the game to play a game with it in order to create certain files necessary for the proper functioning of the whole
    But it is not specified that it must be done in a specific mode of the game: SINGLE PLAYER

    I had for my part simple to play in training And it doesn't work so i uninstalled the games reinstalled played in single player and patched the game And it works

    Maybe specifying the fact that it is imperative that the game be played before patching the game before patching in the manual would prevent others from having the same problem.
    Because it took me a long time to find where the error came from

    I let you judge if this information deserves to be noted
    • Like Like x 1
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,596Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    It is in the FAQs, if we can make that clearer please let me know: https://www.xsimulator.net/communit...run-in-first-person-mode-before-patching.365/

    Which I did point out here: https://www.xsimulator.net/community/threads/first-steps.16082/#post-216630
  6. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    My apologies, it is indeed specified to play in the first person. My reading of English and my eagerness to carry out my project made me miss this precision.:blush
  7. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    How do you adjust the motors manually so that when starting the installation the cranks fixed to the motor shafts are horizontal?
    and therefore the seat
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,596Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    If you are using SMC3 the cranks are set to their neutral position on the center line during setup, is that what you did and if so what is now happening?
  9. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    CMC3 is used for an arduino uno
    Personally I use a micro arduino coupled to a 2X32 sabertooth
    Last edited by a moderator: May 11, 2021
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,596Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    I am not sure if @BlazinH's modified SMC3 code has been tested on a micro arduino.
  11. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    For what I could read and understand the arduino micro is not located in the text
    CMC3 is the only one able to adjust the axes?
    Because I use this base: XPID_SimTools1_6_6motors_2x32_serial_Micro
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,596Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    So you are using @Wanegain's code, correct?

    If so I believe your Interface Settings should be CXR, not CX2.

    What guide are you following for @Wanegain's code?
    Last edited: May 11, 2021
  13. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
  14. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    Found in FAQ
    Because I am now trying to find the answer before asking a question because you are kind enough to always answer me although this site already offers a lot of answers
    • Like Like x 1
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,596Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  16. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello,
    yes I had downloaded the right file. I adjusted the motor by turning the potars by hand
  17. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    Having finally succeeded in making the assembly work, I therefore tyransfered all my installation in its final place and installed everything again in my computer tower and the big problems
    My computer is showing me error. Would you have an idea please
  18. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    Sorry I forgot the picture

    Attached Files:

  19. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    When I press ok the IP address of GAME MANAGER and GAME ENGINE become different and therefore can no longer connect
  20. Kenshiro27

    Kenshiro27 Active Member

    Joined:
    Apr 16, 2021
    Messages:
    161
    Balance:
    15Coins
    Ratings:
    +61 / 1 / -0
    My Motion Simulator:
    2DOF, Arduino
    While waiting to solve my computer problems I installed the seat and the belt this morning.We are slowly getting closer to the starting plan / drawing

    Attached Files: