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value1

Codemasters Dirt 3 Plugin 2.0.0.1

SimTools plugin for Codemasters Dirt 3

  1. jjanu

    jjanu LiveForSim Gold Contributor

    Joined:
    Apr 13, 2013
    Messages:
    72
    Occupation:
    Multimedia
    Location:
    Québec
    Balance:
    644Coins
    Ratings:
    +62 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Guys, when you look at the following settings for my 4 axis, would you recommend any change? Is it ok to put 100% for Roll although this DOF is shared with sway? Should I put 50 for each instead? I also increased the Main Level intensity to 100 % in Game Manager to have stronger force. Thx
    50039 50040
    [​IMG]
    Last edited: Mar 25, 2018
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,550
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,118Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    As I already pointed out Axis Assigments of 200% total are way too high and you need to refine your motion profile following the steps in the already provided link: https://www.xsimulator.net/community/threads/codemasters-dirt-3-plugin.4763/page-3#post-153479
  3. ilbiga

    ilbiga Active Member

    Joined:
    Apr 4, 2014
    Messages:
    233
    Occupation:
    Network Engineer
    Location:
    Italy
    Balance:
    103Coins
    Ratings:
    +138 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I @value1 !!!

    I know, it's a very old game ... but is it possible to hope for an update of the plugin for the Game Vibe support ??? :D

    Thank you!!!