1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Danielw.

    Check out the FAQ VFD section: https://www.xsimulator.net/community/faq/vfds-and-3phase-motors.9/category

    Also check out the SimTools, fundamentals of motion and the design sections: http://www.xsimulator.net/community/faq/

    Then start your own build thread here and ask any questions you have and detail your project progress: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Good luck with your project.
  2. MIkolaj

    MIkolaj New Member

    Joined:
    Mar 19, 2021
    Messages:
    8
    Balance:
    79Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    Arduino
    Hi There!
    Im a new memeber from Poland. I see a lot of knowledge here! I will try to emerge from it. I am very glad that there are such websites. I cordially greet users!
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Mlkolaj.

    I see you have started your own thread and hopefully members can offer some advice and assistance.
  4. katy77

    katy77 New Member

    Joined:
    Jun 28, 2021
    Messages:
    9
    Balance:
    73Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    AC motor, SimAxe, Arduino, Motion platform
    Hi everybody!
    I am new here and very happy to find this Forum. I am trying to build my Simulator using PLC, I need to know if it is possible to communicate Simtools through Network to PLC or a Motion Controller!

    Best regards
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  6. Thomas1

    Thomas1 New Member

    Joined:
    Aug 19, 2021
    Messages:
    2
    Balance:
    - 47Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Hello I am new here and come from Germany. I myself got a 2 DOF from Frex. SCN5 I try the whole thing about SimTools and here is the best forum for information. Best regards,
    Last edited by a moderator: Aug 20, 2021
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  8. Hermant Alexis

    Hermant Alexis Member

    Joined:
    Aug 19, 2021
    Messages:
    33
    Balance:
    232Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Hermant Alexis.

    Thanks for sharing your project.

    The members here are a great resource, as they willingly share their experience and expertise.

    So too are the FAQs, which is the best place to start when you have a question or problem: http://www.xsimulator.net/community/faq/

    Raise questions you do have on your build thread, so all the in formation is in one place, which makes it easier for others when they offer advice or assistance.

    Goof luck with your project.
  10. alexsepulved

    alexsepulved New Member

    Joined:
    Aug 16, 2021
    Messages:
    1
    Occupation:
    Software Engineer
    Location:
    Valencia, Spain
    Balance:
    22Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    6DOF
    Good day to evetyone! I am new to xsimulator but not to simulators in general! I will be trying my hand at building a 6 DOF simulator with linear actuators :)
  11. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @alexsepulved.

    Any 6DOF is an ambitious and expensive project. So doing some research before getting in any deeper is time well spent.

    You will find plenty of helpful information in the FAQs, in particular check out the SimTools, fundamentals of motion and the design sections, plus the 6DOF section: http://www.xsimulator.net/community/faq/

    As there have been many refinement to DIY actuator design and control search for specific 6DOF projects using the Google Custom Search function on the Recent page, then filter by date: https://www.xsimulator.net/community/find-new/posts?recent=1

    If something sounds odd then look it up in the glossary: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here, ask any questions you have there and detail your project progress: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Good luck with your project.
  12. Deeppl

    Deeppl Member

    Joined:
    Jul 23, 2021
    Messages:
    44
    Balance:
    276Coins
    Ratings:
    +7 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Motion platform
    I would like to start writing about my house project which works a little bit but there are problems.
    Please tell me where I can start so as not to make a mess.
  13. Deeppl

    Deeppl Member

    Joined:
    Jul 23, 2021
    Messages:
    44
    Balance:
    276Coins
    Ratings:
    +7 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Motion platform
    Sorry for my English. I use google translator;)
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Deeppl.

    You will find plenty of helpful information in the FAQs: http://www.xsimulator.net/community/faq/

    Or search for specific types of specific information using the Google Custom Search function on the Recent page: https://www.xsimulator.net/community/find-new/posts?recent=1

    If something sounds odd then look it up in the glossary: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here, ask any questions you have there and detail your project progress: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/
  15. Thomas1

    Thomas1 New Member

    Joined:
    Aug 19, 2021
    Messages:
    2
    Balance:
    - 47Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Hello
    I am new here and come from Germany. I got myself a 2 DOF from Frex. SCN5
    I try the whole thing through SimTools and here is the best forum for information.

    Best regards
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  17. Spaceman

    Spaceman New Member

    Joined:
    Sep 6, 2021
    Messages:
    2
    Balance:
    5Coins
    Ratings:
    +0 / 0 / -0
    Hey guys,

    my name is Michael and I am a 34yr old IT guy living near munich.
    My dream is to create the most immersive and complete scifi-adventures for people to experience, building a starship-simulator including quarters, engineering sections, maintenance shafts, "outside" areas, motion animated platforms for bigger bridges and smaller vessels etc... interactive and personalized through the use of custom soft- and hardware and gamemasters which host and "guide" through the scenarios.

    Since 2016, I am working on my own spaceSim / bridgeSim (using Unity) to make this possible and it's coming along rather well. Now here I am and it is time to implement some data output for motion simulation.

    The build will follow much later, but I am persistent ;)

    Cheers,
    Spaceman
    Last edited: Sep 6, 2021
  18. PeterW

    PeterW alias Wickie

    Joined:
    Oct 21, 2018
    Messages:
    199
    Occupation:
    Dipl. Ing. Mb (FH)
    Location:
    Germany
    Balance:
    1,609Coins
    Ratings:
    +361 / 3 / -0
    My Motion Simulator:
    6DOF
    Hi Spaceman,
    wellcome to the community!
    Your project sounds interesting! Will it be for commercial use or private?
    As I live in Munich east, we can meet somewhere here to have nice conversations
    Wickie
  19. GySgt Hartman

    GySgt Hartman New Member

    Joined:
    Sep 5, 2021
    Messages:
    4
    Location:
    Norway
    Balance:
    45Coins
    Ratings:
    +2 / 0 / -0
    Hi guys, 41 year old kid from Norway here. 2 children, dog, Skoda and hopefully a 3DOF sim rig in the near future. Gaming, flyfishing and golf fill my days when I'm not playing taxi-simulator driving the kids around.

    Hope you guys can guide me around in this money drain :)
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Spaceman.

    You will find plenty of helpful information in the FAQs: http://www.xsimulator.net/community/faq/

    Including information for devs regarding Unity telemetry: https://www.xsimulator.net/communit...ry-output-into-a-game-unity-and-ue4-code.287/

    As this seems to be related to commercial activities when you are ready please start your own thread here and cover any details or post relevant questions: https://www.xsimulator.net/community/forums/commercial-simulators-and-peripherie.52/