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Any way of custom-assigning Roll-Axis in RFactor2?

Discussion in 'rFactor' started by Kenan, Mar 16, 2021.

  1. Kenan

    Kenan New Member

    Joined:
    Feb 18, 2021
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    My Motion Simulator:
    Motion platform
    In F12020, for example, roll axis gets activated when making i.e. entering turns. This is obviously a nice feature for those of us who don't have enough room for Yaw motion (I'm a YawVR user).

    I have noticed in RFactor2 (plugin I downloaded from this site and use in SimTools) roll serves more as a feedback when going over kurbs or bumpy road surface. It does not react to turns.

    Is there any way I can assign roll axis to react to steering wheel inputs i.e. turns?

    Thanks.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    Innovative tech specialist for NGOs
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    St Helens, Tasmania, Australia
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    My Motion Simulator:
    3DOF, DC motor, JRK
    I am presuming you mean sway, which is where the rig leans away from the corning: https://www.xsimulator.net/community/faq/which-way-to-set-simtool-axis-movements.230/

    SimTools is highly configurable, to set up a rig the way you want, but you do need to come to grips with how it works so you get the best out of SimTools and your rig.

    First grab a copy of the SimTools manual and keep it handy for reference: https://www.xsimulator.net/community/faq/rtfm-start-with-the-official-simtools-documentation.117/

    See the motion profile refinement tips here: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/

    In particular, initially tune each axis individually, then turn them all on and finalise tweaks.