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Recent Activity

Activity stream for all registered members at Motion Simulator Community.

  1. noorbeast replied to the thread wind simulator.

    See @Avenga76's comments re plugin version to use for wind with PCars:...

    Jun 23, 2017 at 08:43
  2. noorbeast replied to the thread Configuring JRK 12v12.

    Sorry I am confusing you, I meant the middle of the top graph 50%. Please post pictures of all of your settings, something is triggering...

    Jun 23, 2017 at 08:37
  3. paulopsx2 replied to the thread VR Motion Cancellation - Time to test!.

    2 files as the same mb !! 23,2. OpenVR-InputEmulator-v1.0.3-SteamVRHomeVersion-hotfix2.exe hotfix and standalone. so... my question its...

    Jun 23, 2017 at 08:36
  4. noorbeast replied to the thread Showroom SeatTimes 6DOF DC build.

    Looking forward to seeing the results of your latest innovative activities @SeatTime, it is always a treat and inspiring to see your latest...

    Jun 23, 2017 at 08:35
  5. noorbeast liked SeatTime's post in the thread Showroom SeatTimes 6DOF DC build.

    Well stage 1 (sway) of the new motion/pressure system is in/running and WOW - shi## got real :D. I will have to see if I can get a video...

    Jun 23, 2017 at 08:33
  6. noorbeast replied to the thread VR Motion Cancellation - Time to test!.

    I don't understand your question, v1.0.3 is the latest version and the most up to date version will always be available here:...

    Jun 23, 2017 at 08:32
  7. paulopsx2 liked William Klauss's post in the thread Question Fixed controls vs. full platform movement.

    Once again, thanks for the input and direction. I've decided to go with a "seat mover", mainly because I've decided to build mostly with...

    Jun 23, 2017 at 08:30
  8. paulopsx2 replied to the thread Question Fixed controls vs. full platform movement.

    i choose full frame.. because my sim have a diferent types of simulation. like trains, cars, trucks, ships, space, flight, and roller...

    Jun 23, 2017 at 08:29
  9. noorbeast replied to the thread Rfactor 2 Plugin.

    See the plugin discussion thread here: https://www.xsimulator.net/community/threads/rfactor2-plugin.4783/page-9#post-116501

    Jun 23, 2017 at 08:28
  10. paulopsx2 replied to the thread 360* - degree rotation.

    are you done on it? 360 degrees project still great until now... since sega on your 360 80's arcade

    Jun 23, 2017 at 08:24
  11. paulopsx2 replied to the thread Question Best way for organize my components (PSU, Arduino, MM).

    well.. great idea, but i personally dont have PSU and arduino, MM, on the same box... on my rig, arduino and MMs are on samsung external HD...

    Jun 23, 2017 at 08:18
  12. paulopsx2 attached a file to the thread Tutorial Sharing cockpit's dimensions.

    i use this [ATTACH]

    upload_2017-6-23_3-12-7.png Jun 23, 2017 at 08:12
  13. jeanmehdi posted a new thread.

    Rfactor 2 Plugin

    Hi everyone, Been looking for a plugin for my DIY motion rig for Rfactor 2 DX11 on Windows 10 64 but no luck. I tried a couple I find...

    Forum: rFactor

    Jun 23, 2017 at 08:08
  14. paulopsx2 replied to the thread VR Motion Cancellation - Time to test!.

    could i run only 1.0.3 update file? i dont have any other...

    Jun 23, 2017 at 08:00
  15. paulopsx2 replied to the thread News Mech VR Simulator with Full motion cockpit.

    hats about this game? are launched? im big fan of mechs games... steel battalion on first xbox, is the BEST ever.. more than 40 buttons and...

    Jun 23, 2017 at 07:47
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