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Recent Activity

Activity stream for all registered members at Motion Simulator Community.

  1. yobuddy attached a file to the thread The RC-Rider Project (Let's 'Ride' Radio Controlled Models!).

    Hi deeph, This sounds like a region problem to me. Do you use a coma or a period for the decimal point normally? If it's a coma, this...

    system local.jpg RC Rider - SimTools v3.png May 22, 2024 at 00:16
  2. yobuddy replied to the thread SimTools v3 Public Beta.

    The plugin uses port 4123, so if you don't have simhub forwarding the packets back to 4123, then there is no way for the simtools plugin...

    May 21, 2024 at 22:49
  3. yobuddy replied to the thread SimTools v3 Public Beta.

    I'm still trying to understand all you wrote is all, my guess is that sway and roll rate are essentially canceling each other out. It...

    May 21, 2024 at 22:26
  4. Brownboy50s replied to the thread Is it possible to use 2 Arduinos with 3 IBTs to run on SimTools?.

    I contacted support from SimTools. The correct settings is this, Com 3 output [A<Axis1b>][B<Axis2b>][C<Axis3b>] Com 7 output...

    May 21, 2024 at 21:36
  5. Deups attached a file to the thread SimTools v3 Public Beta.

    No i allready use this port and work for SimtoolsV3 ans Simhub But for some time now, it hasn't worked anymore, and I've already...

    upload_2024-5-21_21-12-38.png May 21, 2024 at 21:12
  6. Marco Annunziata rated pmvcda's post Friendly in the thread FlyPT Mover.

    I think that is solved on the new release: [ATTACH] Red line is acceleration (without interpolation) I now have a more efficient code...

    upload_2024-5-21_17-31-54.png upload_2024-5-21_17-35-21.png upload_2024-5-21_17-38-20.png May 21, 2024 at 20:30
  7. deeph46 replied to the thread The RC-Rider Project (Let's 'Ride' Radio Controlled Models!).

    Got a bit problem, when I moved the imu and looking at RCRider.exe. I got good values, but in Simtools v2.6.1 in Tuning windows I'm...

    May 21, 2024 at 20:29
  8. yobuddy replied to the thread SimTools v3 Public Beta.

    To update a launch path for a game plugin, simply drag and drop the games exe or shortcut on the banner for the given game plugin. [IMG]...

    May 21, 2024 at 19:50
  9. pmvcda attached a file to the thread FlyPT Mover.

    I think that is solved on the new release: [ATTACH] Red line is acceleration (without interpolation) I now have a more efficient code...

    upload_2024-5-21_17-31-54.png upload_2024-5-21_17-35-21.png upload_2024-5-21_17-38-20.png May 21, 2024 at 18:35
  10. Marco Annunziata rated pmvcda's post Friendly in the thread FlyPT Mover.

    Adding speed calculation is easy. Adding feedback is a nightmare... I have some things implemented for that, but I would prefer avoid...

    May 21, 2024 at 18:05
  11. PeterW liked pmvcda's post in the thread FlyPT Mover.

    [ATTACH] Look what I have for the new release. It's not fully functional yet (95%, still missing a small part of he code) You define a...

    upload_2024-5-21_12-37-4.png May 21, 2024 at 17:44
  12. PeterW rated pmvcda's post Friendly in the thread FlyPT Mover.

    Don't worry, it's in, The window was and is too crowded, so I added a new control: [ATTACH] Actuator settings are inside this window....

    upload_2024-5-21_15-30-1.png upload_2024-5-21_15-32-3.png May 21, 2024 at 17:44
  13. stil550 replied to the thread FlyPT Mover.

    Would it be possible to take a look at MSFS's Yaw Acceleration please? The values are extremely jumpy and noisy, impossible to use...

    May 21, 2024 at 17:28
  14. pmvcda replied to the thread FlyPT Mover.

    Adding speed calculation is easy. Adding feedback is a nightmare... I have some things implemented for that, but I would prefer avoid...

    May 21, 2024 at 17:13
  15. noorbeast replied to the thread Question Beginner Looking for 3 DOF Arduino Code with Sabertooth Controller.

    SPS is a name for a modified version of SMC3 specifically for the Sabertooth.

    May 21, 2024 at 17:12
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