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  <channel>
    <title>Prepar3D</title>
    <description>The Prepar3d Forum is a forum for Lockheed's Prepar3d simulation software and add-ons. Its an application based on Microsoft® ESP™, a visual simulation platform that brings immersive games-based technology.</description>
    <pubDate>Sun, 08 Mar 2026 07:10:38 +0000</pubDate>
    <lastBuildDate>Sun, 08 Mar 2026 07:10:38 +0000</lastBuildDate>
    <generator>Motion Simulator Community</generator>
    <link>https://www.xsimulator.net/community/forums/prepar3d.143/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://www.xsimulator.net/community/forums/prepar3d.143/index.rss"/>
    <item>
      <title>Lag input to the motion simulator</title>
      <pubDate>Sat, 29 Jul 2023 06:16:15 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/lag-input-to-the-motion-simulator.18042/</link>
      <guid>https://www.xsimulator.net/community/threads/lag-input-to-the-motion-simulator.18042/</guid>
      <author>invalid@example.com (Gerardo Rivera)</author>
      <dc:creator>Gerardo Rivera</dc:creator>
      <content:encoded><![CDATA[I’m a newbie with motion simulator.<br />
<br />
I got Njmotion SV-F using simtools V-3 and Prepard3 V5 for some reason is a 5 to 8 second <br />
Lag after rotation were the motion activate. Deleted few times and starting from scratch still same issue.<br />
<br />
Also what will be best interface app simtools V-3 or V-2<br />
<br />
Greatly appreciated for help.<br />
<br />
Thanks,<br />
<br />
Jerry]]></content:encoded>
    </item>
    <item>
      <title>Problem with plugin P3D</title>
      <pubDate>Sat, 25 Dec 2021 11:50:33 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/problem-with-plugin-p3d.16753/</link>
      <guid>https://www.xsimulator.net/community/threads/problem-with-plugin-p3d.16753/</guid>
      <author>invalid@example.com (Suglock)</author>
      <dc:creator>Suglock</dc:creator>
      <content:encoded><![CDATA[Hello,<br />
<br />
I&#039;m writing this post because I&#039;m new in the world of dynamics and I find the p3d plugin too violent.<br />
I have to lower the intensity to 15%.<br />
I have tried everything and I can&#039;t reduce the forces.<br />
Maybe I missed something.<br />
I would like to find softness like for the MSFS plugin (which is perfect) and like in reality because I also have the PPL<br />
Thank you for your help and have a good New Year&#039;s Eve<br />
Eric]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>P3D Simtool Crash</title>
      <pubDate>Sun, 19 Sep 2021 11:27:46 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/p3d-simtool-crash.5983/</link>
      <guid>https://www.xsimulator.net/community/threads/p3d-simtool-crash.5983/</guid>
      <author>invalid@example.com (noorbeast)</author>
      <dc:creator>noorbeast</dc:creator>
      <content:encoded><![CDATA[I get the following .Net induced Simtool crash as soon as P3D is started. It happens even when running Simtools in admin mode and when I run P3D without DCOC for the Rift.<br />
<br />
Prepar3D is located on my E drive rather than C drive, not that it should really matter.<br />
<br />
Any ideas or solutions much appreciated.<br />
<br />


	<a href="https://www.xsimulator.net/community/attachments/16738/" target="_blank">16738</a>]]></content:encoded>
      <slash:comments>25</slash:comments>
    </item>
    <item>
      <title>P3D 4.5 is out with VR goodness</title>
      <pubDate>Tue, 09 Apr 2019 21:40:15 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/p3d-4-5-is-out-with-vr-goodness.13307/</link>
      <guid>https://www.xsimulator.net/community/threads/p3d-4-5-is-out-with-vr-goodness.13307/</guid>
      <author>invalid@example.com (Zed)</author>
      <dc:creator>Zed</dc:creator>
      <content:encoded><![CDATA[Edit: Eye tracking appears to be for cursor control and not foveated rendering. Guess nobody has balled up enough to actually improve rendering. I feel like VR-SLI all over again.<br />
<br />
At least there are other VR rendering improvements. But Vive Pro Eye is apparently still just curiosity and not really useful.<br />
<br />
Original post with Vive Pro Eye bullet removed (which is now basically worthless IMO):<br />
<br />
— Fixed offset reflections in VR single pass mode.<br />
— Various performance improvements to single...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/p3d-4-5-is-out-with-vr-goodness.13307/" class="internalLink">P3D 4.5 is out with VR goodness</a>]]></content:encoded>
    </item>
    <item>
      <title>P3D 4.4 11/28/18</title>
      <pubDate>Mon, 04 Feb 2019 14:46:25 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/p3d-4-4-11-28-18.12736/</link>
      <guid>https://www.xsimulator.net/community/threads/p3d-4-4-11-28-18.12736/</guid>
      <author>invalid@example.com (Zed)</author>
      <dc:creator>Zed</dc:creator>
      <content:encoded><![CDATA[<a href="https://fselite.net/news/fselite-exclusive-p3d-v4-4-releasing-november-28th-pbr-confirmed/" target="_blank" class="externalLink" rel="nofollow">https://fselite.net/news/fselite-exclusive-p3d-v4-4-releasing-november-28th-pbr-confirmed/</a><br />
<br />
Changelog at the link but lots of new VR features and physics-based rendering are in.]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Ortho4XP hacked for FSX/P3D</title>
      <pubDate>Wed, 19 Sep 2018 05:03:38 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/ortho4xp-hacked-for-fsx-p3d.12200/</link>
      <guid>https://www.xsimulator.net/community/threads/ortho4xp-hacked-for-fsx-p3d.12200/</guid>
      <author>invalid@example.com (noorbeast)</author>
      <dc:creator>noorbeast</dc:creator>
      <content:encoded><![CDATA[For those who don&#039;t know Ortho4XP is a free program that lets you build realistic scenery for X-Plane, now FSX/P3D owners can get in on the act thanks to this hacked version: <a href="https://old.reddit.com/r/flightsim/comments/8yugfb/ortho4xp_for_fsxp3d/" target="_blank" class="externalLink" rel="nofollow">https://old.reddit.com/r/flightsim/comments/8yugfb/ortho4xp_for_fsxp3d/</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Getting the most out of P3D and your Sim.</title>
      <pubDate>Mon, 09 Apr 2018 17:23:56 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/getting-the-most-out-of-p3d-and-your-sim.6889/</link>
      <guid>https://www.xsimulator.net/community/threads/getting-the-most-out-of-p3d-and-your-sim.6889/</guid>
      <author>invalid@example.com (Archie)</author>
      <dc:creator>Archie</dc:creator>
      <content:encoded><![CDATA[First, I have to thank <a href="https://www.xsimulator.net/community/members/10786/" class="username" data-user="10786, @noorbeast">@noorbeast</a> for re-igniting my interest in Flight sims with his recommendation of Prepar3D!<br />
<br />
I can&#039;t afford flying sessions, but my friend has his private pilot license so I have been for a few<br />
circuits in a Cessna at my local strip with me at the controls. (YWOL)<br />
<br />
While I love a good racing Sim, flight sims was my passion, however FSX was never very stable and had a<br />
few issues, not least being a 32bit application in a 64bit world - So I lost interest...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/getting-the-most-out-of-p3d-and-your-sim.6889/" class="internalLink">Getting the most out of P3D and your Sim.</a>]]></content:encoded>
      <slash:comments>59</slash:comments>
    </item>
    <item>
      <title>problem p3d v4 and simtolls</title>
      <pubDate>Fri, 09 Mar 2018 00:16:35 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/problem-p3d-v4-and-simtolls.11756/</link>
      <guid>https://www.xsimulator.net/community/threads/problem-p3d-v4-and-simtolls.11756/</guid>
      <author>invalid@example.com (lysa elec)</author>
      <dc:creator>lysa elec</dc:creator>
      <content:encoded><![CDATA[when i  open p3d v4 and simtolls i have message  on this piscure<br />
<br />
what   is the problem<br />
<br />
thanks<br />
<img src="https://image.noelshack.com/fichiers/2018/10/4/1520541088-message-erreur.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://image.noelshack.com/fichiers/2018/10/4/1520541088-message-erreur.png" />]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>p3 d v4   plugin</title>
      <pubDate>Sun, 25 Feb 2018 21:27:39 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/p3-d-v4-plugin.11552/</link>
      <guid>https://www.xsimulator.net/community/threads/p3-d-v4-plugin.11552/</guid>
      <author>invalid@example.com (lysa elec)</author>
      <dc:creator>lysa elec</dc:creator>
      <content:encoded><![CDATA[hello <br />
<br />
je cherche le plugin pour p3d v4  ?<br />
<br />
je n&#039;arrive pas a le trouver<br />
<br />
<br />
merci]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>New version of P3D up - v4.2</title>
      <pubDate>Sun, 25 Feb 2018 19:15:47 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/new-version-of-p3d-up-v4-2.11633/</link>
      <guid>https://www.xsimulator.net/community/threads/new-version-of-p3d-up-v4-2.11633/</guid>
      <author>invalid@example.com (Zed)</author>
      <dc:creator>Zed</dc:creator>
      <content:encoded><![CDATA[<a href="https://prepar3d.com/" target="_blank" class="externalLink" rel="nofollow">https://prepar3d.com/</a><br />
<br />
The change log has some cool features that should speed VR up for those of us using VR. One big one is they now support single pass rendering which should significantly improve performance. I’m downloading now so can’t comment on how noticeable that is, but it’s supposed to make a significant difference in VR applications.<br />
<br />
Changelog here: <a href="https://prepar3d.com/news/2018/02/114621/" target="_blank" class="externalLink" rel="nofollow">https://prepar3d.com/news/2018/02/114621/</a><br />
<br />
How to upgrade instead of full uninstall/install:...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/new-version-of-p3d-up-v4-2.11633/" class="internalLink">New version of P3D up - v4.2</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>P3D v4 - Dead to me.  :|</title>
      <pubDate>Thu, 22 Feb 2018 21:54:53 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/p3d-v4-dead-to-me.10445/</link>
      <guid>https://www.xsimulator.net/community/threads/p3d-v4-dead-to-me.10445/</guid>
      <author>invalid@example.com (Archie)</author>
      <dc:creator>Archie</dc:creator>
      <content:encoded><![CDATA[Soooo annoyed that P3D v4 finally gets 64bit and pretty much ignores VR!  Yes it works, but user experience is poor at best from all the reviews I have read.<br />
<br />
Compared to Aerofly FS2 it&#039;s a one horse race for me.  Once navigation (FMS) is completed and  a larger globe is available, the FS2 Sim will likely take the crown.<br />
With ORBX stuff on the horizon, it&#039;s looking good!<br />
<br />
I&#039;ve not fired up P3D v3 since I got FS2 - and given the $$$ I have pumped into P3D / Aerosoft / ORBX / A2A and countless...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/p3d-v4-dead-to-me.10445/" class="internalLink">P3D v4 - Dead to me.  :|</a>]]></content:encoded>
      <slash:comments>20</slash:comments>
    </item>
    <item>
      <title>V3 + V4</title>
      <pubDate>Thu, 01 Feb 2018 14:01:40 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/v3-v4.11558/</link>
      <guid>https://www.xsimulator.net/community/threads/v3-v4.11558/</guid>
      <author>invalid@example.com (vrxsim)</author>
      <dc:creator>vrxsim</dc:creator>
      <content:encoded><![CDATA[Hi Guys!<br />
<br />
Can anyone confirm if Simtools works with both Prepar3D V3 and V4 ?<br />
<br />
Thanks!]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>737 simulation positions from China</title>
      <pubDate>Fri, 10 Mar 2017 16:15:44 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/737-simulation-positions-from-china.9370/</link>
      <guid>https://www.xsimulator.net/community/threads/737-simulation-positions-from-china.9370/</guid>
      <author>invalid@example.com (xiejin)</author>
      <dc:creator>xiejin</dc:creator>
      <content:encoded><![CDATA[<a href="https://www.xsimulator.net/community/attachments/34963/" target="_blank">34963</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34964/" target="_blank">34964</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34965/" target="_blank">34965</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34966/" target="_blank">34966</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34967/" target="_blank">34967</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34968/" target="_blank">34968</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34969/" target="_blank">34969</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34970/" target="_blank">34970</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34971/" target="_blank">34971</a>
	
 

	<a href="https://www.xsimulator.net/community/attachments/34972/" target="_blank">34972</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>I would like to ask how to read the P3D model data</title>
      <pubDate>Mon, 05 Dec 2016 06:16:12 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/i-would-like-to-ask-how-to-read-the-p3d-model-data.9371/</link>
      <guid>https://www.xsimulator.net/community/threads/i-would-like-to-ask-how-to-read-the-p3d-model-data.9371/</guid>
      <author>invalid@example.com (xiejin)</author>
      <dc:creator>xiejin</dc:creator>
      <content:encoded><![CDATA[I want to make a MCP based P3D. But do not know how to read the simulator data, I used the Lua Plug-Ins FSUIPC but the effect is not ideal.]]></content:encoded>
    </item>
    <item>
      <title>Finished my 2DOF motion sim for P2D v2</title>
      <pubDate>Fri, 02 Dec 2016 12:24:31 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/finished-my-2dof-motion-sim-for-p2d-v2.8444/</link>
      <guid>https://www.xsimulator.net/community/threads/finished-my-2dof-motion-sim-for-p2d-v2.8444/</guid>
      <author>invalid@example.com (Peter van den Esschert)</author>
      <dc:creator>Peter van den Esschert</dc:creator>
      <content:encoded><![CDATA[I just finished my 2DOF motion sim project. I am using the Oculus DK2 and the SIMTOOLS motoin driver.<br />
<br />
AND IT ROCKS!!!!!!!!!<br />
<br />
Its ultra cheap but extremely cool.<br />
<br />
what i used:<br />
2 old whiper motors 12V<br />
2 30Amps power units<br />
2 pololu controllers JRK12V12<br />
1 old car seat<br />
1 universal joint<br />
about 6 meters of steel tubing<br />
1 good friend with welding abilities ;-)<br />
<br />
Now just trying to find out the best Axis settings for realistic motion.<br />
<br />
Willing to share ideas!<br />
<br />
Peter]]></content:encoded>
      <slash:comments>20</slash:comments>
    </item>
    <item>
      <title>ORBX restructures &amp; lowers price of some airports</title>
      <pubDate>Thu, 24 Nov 2016 22:25:55 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/orbx-restructures-lowers-price-of-some-airports.9298/</link>
      <guid>https://www.xsimulator.net/community/threads/orbx-restructures-lowers-price-of-some-airports.9298/</guid>
      <author>invalid@example.com (noorbeast)</author>
      <dc:creator>noorbeast</dc:creator>
      <content:encoded><![CDATA[ORBX has restructures and lowered the price of some airports so that the cost better reflects the standard of the package.<br />
<br />
<img src="https://i.imgur.com/LboqbZc.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/LboqbZc.jpg" />]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>EZDok and P3Dv3. [SOLVED]</title>
      <pubDate>Sat, 05 Nov 2016 13:45:39 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/ezdok-and-p3dv3-solved.8009/</link>
      <guid>https://www.xsimulator.net/community/threads/ezdok-and-p3dv3-solved.8009/</guid>
      <author>invalid@example.com (Archie)</author>
      <dc:creator>Archie</dc:creator>
      <content:encoded><![CDATA[Hi Guys,<br />
<br />
Been trawling the interweb for my issue and can&#039;t find it, so figured one of you chaps may have seen this issue?<br />
<br />
Without TrackIR running, EZdok camera&#039;s work fine.  I can move between them no issue in P3Dv3.<br />
<br />
Fire up TrackIR (before starting P3Dv3 as normal) and when I change Ezdok camera&#039;s, they don&#039;t move to new views.  It stays in the Pilot view but kind of zooms in or out.  Also, Edit mode ceases to work.<br />
<br />
It&#039;s driving me insane.  I can&#039;t fly without TrackIR but also rely on...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/ezdok-and-p3dv3-solved.8009/" class="internalLink">EZDok and P3Dv3. [SOLVED]</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Prepar3D 3.4 released, including VR support for Rift &amp; Vive</title>
      <pubDate>Mon, 17 Oct 2016 03:22:03 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/prepar3d-3-4-released-including-vr-support-for-rift-vive.9089/</link>
      <guid>https://www.xsimulator.net/community/threads/prepar3d-3-4-released-including-vr-support-for-rift-vive.9089/</guid>
      <author>invalid@example.com (noorbeast)</author>
      <dc:creator>noorbeast</dc:creator>
      <content:encoded><![CDATA[Prepar3D 3.4 has been released and now supports the consumer versions of the Oculus Rift and HTC Vive: <a href="http://www.prepar3d.com/news/2016/09/113700/" target="_blank" class="externalLink" rel="nofollow">http://www.prepar3d.com/news/2016/09/113700/</a><br />
<br />
A new Cinematographer control mode is now available and new Navigation Visuals screen can be used to toggle facility and airspace overlays directly on the 3D world.]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Active Sky 16 + ASCA just released.</title>
      <pubDate>Wed, 20 Jul 2016 05:46:07 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/active-sky-16-asca-just-released.8793/</link>
      <guid>https://www.xsimulator.net/community/threads/active-sky-16-asca-just-released.8793/</guid>
      <author>invalid@example.com (Archie)</author>
      <dc:creator>Archie</dc:creator>
      <content:encoded><![CDATA[Looks pretty awesome.   I will however be waiting a while until people give feedback on performance in P3D <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" /><br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/IVy2aOOjZEU?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>P3D / FlyInside and the Oculus Rift.</title>
      <pubDate>Wed, 13 Jul 2016 06:57:09 +0000</pubDate>
      <link>https://www.xsimulator.net/community/threads/p3d-flyinside-and-the-oculus-rift.8798/</link>
      <guid>https://www.xsimulator.net/community/threads/p3d-flyinside-and-the-oculus-rift.8798/</guid>
      <author>invalid@example.com (Archie)</author>
      <dc:creator>Archie</dc:creator>
      <content:encoded><![CDATA[Hello fellow VR pilots,<br />
<br />
I&#039;m getting conflicting information when it comes to setting up P3D for the Rift.<br />
<br />
Do I..<br />
<br />
a:   Fire up P3D as normal, and when actually in a flight, the cockpit will be visible on the Rift<br />
b:  Do I need to the buy FlyInside to ENABLE VR in P3D, or is it more a &quot;helper app&quot; for the P3D menu&#039;s<br />
<br />
If you have P3D working, can you let me know what you did?   <br />
<br />
If I fire up P3D with the Rift connected, it crashes as the flight loads.  Take the rift out and P3D loads fine,...<br />
<br />
<a href="https://www.xsimulator.net/community/threads/p3d-flyinside-and-the-oculus-rift.8798/" class="internalLink">P3D / FlyInside and the Oculus Rift.</a>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
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