1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Question Simtools not working in games

Discussion in 'Commercial Simulators and Peripherie' started by Jmoses77, Jan 9, 2021.

  1. Jmoses77

    Jmoses77 New Member

    Joined:
    Feb 23, 2020
    Messages:
    8
    Balance:
    95Coins
    Ratings:
    +0 / 0 / -0
    Good evening. I recently uninstalled and then reinstalled simtools as my actuators were acting funny. I have updated to the latest version, 2.5.1. I have everything set up per the instructions that were provided by Prosimu and have followed then tot a "t" in setting up both the game manager as well as game engine. When I test the output everything works as it should. It powers on and does the proper test cycles and everything seems fine.
    When I open a game, project cars 2 for example, it shows that the game manager is connected and all is green. When I actually start racing i get no input from the actuators. I hope that it is just simple "communication" step that i am missing but any help would be much appreciated.
    game manager1.jpg game engine4.jpg game engine3.jpg game engine2.jpg game engine1.jpg
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,602Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Before getting into game configuration just to confirm are you saying SimTools is working as expected in SimTools Output Testing?

    Have you contacted Prosimu for support?
  3. Jmoses77

    Jmoses77 New Member

    Joined:
    Feb 23, 2020
    Messages:
    8
    Balance:
    95Coins
    Ratings:
    +0 / 0 / -0
    That is correct it is working as it should in the output testing.
    It is working as expected in the output testing. I discovered the problem too late in the day to contact Prosimu. If there is no answer here tonight I will try them tomorrow.

    Cheers
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,602Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    If it is working in Output Testing then try unpatching AC, temporarily disable your firewall and antivirus then repatch AC, to see if either are interfering with the plugin installation.

    You also need to refine the motion profile, in particular make sure you capture the Min/Max values in the Tuning Center: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/

    To rule out other possibilities is your computer set to English Local: https://www.xsimulator.net/community/faq/simtools-language-setting-bug-change-to-english-local.233/