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Question SimTools axis slider exact role?

Discussion in 'New users start here - FAQ' started by VFX Pro, Sep 14, 2020.

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  1. VFX Pro

    VFX Pro Member

    Joined:
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    My Motion Simulator:
    Motion platform, 6DOF
    When looking at the game manager, there are sliders in the "editor". I know they increase or decrease something... but are they a multiplier of the main intensity slider? Are they a smoother multiplier or do they increase or decrease the max/min of the fine tuning?

    I cannot find a clear definition of what those sliders exactly do by searching the documentation. Any tip would be greatly appreciated.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    You can refine a generic motion profile for a particular game then refine it even further by creating specific car/track profiles in the Profile Editor, located in the SimTools Game Manager. Copy the Default Profile in Profile Editor under the Editor tab, name the copy by the Car/Track then use the sliders in the Editor to further tweak the settings.

    You can change the Main Level % for different Game Manager profiles, this applies smoothing to All of the data coming from the game. (its how it adjusts the strength if you will). When this value is at 100 %, it uses no smoothing at all, and you are riding the direct data supplied from the game. As you lower the Main Level % value you are applying smoothing to all inputs from the game plugin: https://www.xsimulator.net/community/threads/simtools-v2-3-is-out.12483/#post-163173