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My 2DOF wipe motors and ITEM structure

Discussion in 'DIY Motion Simulator Projects' started by Chumet1, Dec 20, 2014.

  1. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
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    Ah, Good point, Im neither lol.
    • Agree Agree x 2
  2. bsft

    bsft

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    Depends what his numbers are in the tuning centre, if its a high number, he needs a high percentage
  3. Wanegain

    Wanegain Active Member

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    There is something not clear to me in this very interesting discussion...
    If I set 20% to a Force, I need to lower the value in Tuning Center (to compare with my current setup). But if I lower the Min/Max value, the data received will be often above this value, right ?

    So can you explain me please the difference between :
    In tuning center Max = 10, in Axis Assignments Force = 100%
    In tuning center Max = 5, in Axis Assignments Force = 50%
    In tuning center Max = 2, in Axis Assignments Force = 20%
    • Agree Agree x 1
  4. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
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    you are correct in the fact the Tuning center #'s will go beyond the Min/max you have set, but the fact remains that using the actual #'s from a "learn the min/max" wont give you a proper profile really.

    For example, A F1 car will have Heave spikes upwards of 5-10 on the tuning center but will feel like JUNK if you set it for the MAX you see. 1.5-2 for heave is a good start (for Assetto mainly)
    • Agree Agree x 1
  5. Wanegain

    Wanegain Active Member

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    Thank you for your answer @Nick Moxley.
    If I set for example heave at -2/2 in Tuning Center and 20% in Axis assignments for this force, does it mean that I only use 20% of the range of movement of my Axis for this force (and in this case -2/2 is considered as 100%) or that I need 5*-2/2 to get the full range of movement of my Axis ??

    I need to do some tests I guess...
  6. hjr2

    hjr2 Member

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    I had no idea one could assign more than one DOF to each motor. I tried some of the suggestions on my Arduino Servo model and it came alive!
    • Funny Funny x 1
  7. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
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    Pitch, Roll, Heave, Sway, Surge , And TL when you have it.

    Dont go crazy on the axis %, Its a balancing act that is a fine line that Will take some time to get all sorted.
    • Agree Agree x 1
  8. hjr2

    hjr2 Member

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    If Axis 3a were for traction loss and one wanted to add a little sway there, would sway move in both directions or does it need to be assigned to 2 different dof's with the orange "Dir" button lit?
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Sway should be assigned to 2 different dof's with the orange "Dir" button.

    Do each axis/force individually, one step at a time: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/
    • Like Like x 1
    • Agree Agree x 1
    • Informative Informative x 1
  10. hjr2

    hjr2 Member

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    • Like Like x 1