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Microsoft announces new flight simulator 2020

Discussion in 'Other Flight Simulation Games' started by noorbeast, Jun 10, 2019.

  1. SeatTime

    SeatTime Well-Known Member

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    Yes, I know VR - but seriously this is going to really put the cat among the pigpens for so many other reasons.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    There are some great refinements with MSFS 2020, but as many fans have made clear VR is really important to them as part of the experience. Thus far, other than the published statement, there is nothing yet to suggest VR is even on the testing roadmap :(
  3. SeatTime

    SeatTime Well-Known Member

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    Yes, true early days and I am certainly no expert on aircraft systems, so lets see how this all pans out.
    • Agree Agree x 1
  4. SeatTime

    SeatTime Well-Known Member

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    I'm still under a NDA as far as I know ..

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  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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  6. SeatTime

    SeatTime Well-Known Member

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    Yes, I have moved my pre-order across to steam for many reasons.
    I don't know how they will technically limit it to the HP G2, maybe some type of hardware check/verification?
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Initially I would suspect a hardware check, though historically people have found ways around those pretty quickly, and it is SteamVR after all, so I can't imagine Valve doing it at that level, though Valve has assisted in the development of the Reverb G2.

    For the benefit of others who have not read the release "VR support isn't exclusive to the headset [G2] it will make its first appearance there before rolling out to other headsets".
  8. Camerus

    Camerus Sim builder Gold Contributor

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    Anyone on the Alpha or the Beta who was successful to run FS 2020 with motion and SimTool? It seems like with SimConnect it's possible to get it to work with SimFeedback. Anyone?
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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  10. Spit40

    Spit40 VR Flyer

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    I have my G2 on order now and after 2 years of my DOF Reality being just a heavy chair since Aerofly FS2 pulled the plug on their SDK, I'm really hoping to be back flying and moving in VR in an awesome real ortho scenery fluid non jittery flight sim. Might need to splash another load of cash though for the 3080ti to run this G2 in MSFS.

    I'm hoping the fact that quite a few people will be flying WMR in MSFS means that there will be extra impetus to get motion cancellation solved for WMR. Come on Microsoft - do it for us !
    • Agree Agree x 1
  11. Spit40

    Spit40 VR Flyer

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    For anyone else in MSFS alpha/beta I just created a thread in the forum under peripherals raising the issue of motion cancellation for WMR.

    "MSFS, VR & Motion Platforms"
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  12. Zed

    Zed VR Simming w/Index Gold Contributor

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  13. SeatTime

    SeatTime Well-Known Member

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    While they sort out VR support, I am happy to use Open Track and a DIY IR tracker - 6DOF head tracking made all the difference to me.
  14. Zed

    Zed VR Simming w/Index Gold Contributor

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    Turns out there will be VR. It's not going to be in the initial version but they said they will be adding VR with an exclusivity period for the Reverb G2 that could be a few months according to Obisidian Ant in the video below (Thanks @Historiker for the link!):

    https://news.xbox.com/en-us/2020/07/30/microsoft-flight-simulator-steam-track-ir-and-vr-support/

    "VR support will be available later this year in time for the launch of the HP Reverb G2!"

    (The G2 launch is possibly or not September 15 according to https://www.roadtovr.com/hp-reverb-g2-announcement-pre-order-price-release-date/)

    But there is some interesting heritage information for FS 2020 here and how there even is a new FS 2020. Also some evaluation of how much power it will take to run it. So in VR, there may be some compromises:

    https://www.theverge.com/21347809/microsoft-flight-simulator-2020-preview-interview-hands-on