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Showroom first 2DOF Seat mover

Discussion in 'DIY Motion Simulator Projects' started by obobo, Nov 14, 2016.

  1. obobo

    obobo Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    I installed the sabertooth, the files for the PID
    And the arduino is installed, the first configuration files are uploaded (successfully) the sabertooth libraries for the arduino have been installed too.
    I have everything that worked, and I tested on the new PC LFS and simtools, it worked ... HOURRA

    I received this afternoon my new soldering iron (the old one to grilled !!) so I would attack Monday (I work this WE) the cabling and the fixation of the arduino, the sabertooth towards the engines and the Potentiometer wiring.

    I am currently thinking of fixing the potentiometers on the motors.

    I should receive my cranks (machined by a friend) at the beginning of the week.

    My hardware store is still not back and my kneecaps are still blocked !!

    I do not despair of finishing before December 15
  2. obobo

    obobo Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    I have "finished" my support flying and pedal before ...[​IMG]
    • Like Like x 1
  3. obobo

    obobo Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    The adjustment of the steering wheel (I would find two butterfly nuts to facilitate the tightening)
    [​IMG]
    • Like Like x 2
  4. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    • Agree Agree x 2
  5. obobo

    obobo Active Member

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    My Motion Simulator:
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    Actually, I had not thought of a quick bike clamp
    Good in the immediate, it works like this, I would wait to decide the color of the simu to order the quick clamps.

    Thank you for the idea:thumbs
  6. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK

    I hid my clamps on the underside of the wheel deck. Nice and stealthy.
    • Creative Creative x 2
  7. obobo

    obobo Active Member

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    My Motion Simulator:
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    I had a little time yesterday to tinker

    I manufactured the potentiometer brackets and I welded the wiring too (I received my new soldering iron :thumbs)

    I powered the engines temporarily to see if it turns well and yes it turns :grin


    Some quick photos

    [​IMG]
    [​IMG]
    [​IMG]
    And finally a view (temporary for now) of the electrical part of the simu !!
    The engines are still not fixed definitively on the base because I had to make a modification on the plate and I want to check that it does not change my axis for my links
    [​IMG]
    • Like Like x 2
  8. dedraro

    dedraro Active Member

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    Hi, I have the same motors, I like how you have mounted the bracket for potentiometers, I wonder if with a single screw does not move when in motion, the bracket is sufficiently strong?
  9. obobo

    obobo Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    It is relatively solid, but as a precaution, I would put a spring
    Between the screw and the end of the potentiometer holder

    For the moment, I did tests (just feeding), and it does not move
    • Like Like x 1
  10. obobo

    obobo Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    The simulator is finished !!
    he works
    All is not perfect but I will work there to solve all this

    I put some pictures
    [​IMG]
    [​IMG]
    [​IMG]


    I have only tested with LFS for the moment

    I had quite a few worries to correctly adjust the motors and operation with Simtools

    In LFS, as soon as the race is displayed, the simu tilts backwards instead of staying horizontal. So I play rather inclined towards the rear, except when braking !!
  11. Tomsix

    Tomsix Member

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    Hi! In not sure but is that possible that the track is tilted? I have experienced some issues in LFS with the road telemetry with my RC-SERVO. This affected the Roll angle during drive, the seat follows the roads vertical angle.
  12. Tomsix

    Tomsix Member

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    Ehm not Roll axis * i mean Pitch angle.sorry
  13. obobo

    obobo Active Member

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    ok sunday, i install AC and Dirt rally and i'll make test for this
  14. obobo

    obobo Active Member

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    good evening everyone
    After several days of galley to finish the assembly of the simulator and finish the installations of games, it is finished. Finally not painted nor anything like finishes but it does not matter.

    I had a mobile tabletop worry that turned to the left.
    Several games that did not work with simtools
    But after a lot of worries, I have all my games that work and there are only adjustments (it will not be simple, I am a big draw) so that the reactions of the simu are as realistic as possible.

    I thank all those who helped me and gave advice that prevented me from planting everything
    • Like Like x 1
    • Winner Winner x 1
  15. obobo

    obobo Active Member

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  16. Blame73

    Blame73 Well-Known Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    Now we want to see a video of the rig in action! :popcorn
  17. obobo

    obobo Active Member

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    heu Ok I would do that as soon as I have some free time with the job
  18. obobo

    obobo Active Member

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    My Motion Simulator:
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    By cons, speaking of AC I have a "worries"

    At the launch of the game, the simu makes a very light leap, to initialize I think and stays flat.

    On the other hand, when I choose a vehicle and I launch the choice of the test (when the car is skewed with the door open), the simu leans to the right.
    As if I was with the left wheels on a sidewalk.


    And the simu gets back straight as soon as I leave the race to return to the main menu
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  20. obobo

    obobo Active Member

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    No I have not tested this, I do not understand much, but I will try to do a test