1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Showroom first 2DOF Seat mover

Discussion in 'DIY Motion Simulator Projects' started by obobo, Nov 14, 2016.

  1. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hello
    I begin the construction of a dynamic simulator 2DOF in seat mover

    I started off a bit to understand the basics of building a simulator.

    But with help, I was able to start sketchup implementation of the simulator elements.

    Here are the first steps of creation

    epure 3 essai 2.jpg
    I saw with my entourage to recover the maximum of materials and I ordered the rest on the site of Wanegain and Willaupuis: simukit

    I now expect to have everything in my hands to advance, even if I attacked the wooden base.

    bois simu.jpg
    2016-11-12 09.17.52.jpg
    • Like Like x 1
    • Useful Useful x 1
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,553
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,136Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Agree Agree x 1
  3. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I already have conical spacers made hands

    On the other hand I do not understand what can bring the fact of turning by 90 ° the support of the top.

    It may no longer be in line with the crank and the connecting rod
    • Like Like x 1
  4. Wanegain

    Wanegain Active Member

    Joined:
    Nov 6, 2013
    Messages:
    571
    Location:
    Bruxelles
    Balance:
    1,947Coins
    Ratings:
    +297 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    He's true, it's better to have brackets and ball joints on the same side
  5. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    And I would be obliged to take back part of my structure to have the place to mount the supports.

    but if you can explain to me what it would be to win in this configuration ...
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,553
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,136Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    If you use a solid right angle bracket mounted 90 degrees from the one you have then the top rose joint can rotate freely as it is designed to do, as the lever and seat moves up and down.

    The way it is now there is a good chance of the rose joint binding as it has limited freedom to move when the top joint orientation is at right angles to the bottom joint.
    • Agree Agree x 1
    Last edited: Nov 17, 2016
  7. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I see what you mean
    As soon as I attack the assembly of the connecting rods and supports, I would test in both directions.

    Thursday I go to my father and we will make the gimbals.
  8. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    hi
    the project progress

    2016-11-15 17.13.25.jpg

    2016-11-15 17.13.31.jpg
    2016-11-15 17.13.45.jpg
    2016-11-15 17.16.32.jpg
    2016-11-15 17.16.39.jpg
  9. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    under the Microsoft wheel, my G25 is in the bag :D

    2016-11-15 17.16.55.jpg

    2016-11-15 17.16.51.jpg
  10. Blame73

    Blame73 Well-Known Member

    Joined:
    Nov 6, 2014
    Messages:
    1,210
    Location:
    Italy
    Balance:
    8,255Coins
    Ratings:
    +1,106 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    Are those Bodine motors?
  11. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    24V DC motors 25Nm from simukit.com
    • Informative Informative x 1
  12. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Good good good

    following an error, I had to replace my squares of the top by longer ones

    I do my cardan this afternoon and so I could finally fix the mobile plate to the low structure.

    I will also prepare my cutouts for the front structure panel

    I put a few photos as soon as I return from my father for DIY ...
  13. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    This afternoon, cardan manufactured

    [​IMG]
  14. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    The front flanks are cut and rounded on the top

    It makes good, it remains to fix them

    [​IMG]
  15. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Received power supply, I test the engines and sebertooth this weekend

    [​IMG]
  16. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    and the big loose of the day ::(

    My father gave me the ball rod joints that he had left from a previous project.

    But they are left hand hread ... I will have to find right threaded for continue the Project :sos
    • Like Like x 1
  17. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    My ball rod joints are ordered from a hardware store near me

    I advanced a little the front part with choice of the pedal assembly !!

    Either as standard or by disassembling and returning it
    [​IMG]
    • Like Like x 1
  18. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I have these days worked a little on the simulator:
    2016-11-24 14.17.08.jpg Reception of some items ordered on the net or recovered by my brother. 2016-11-24 14.04.17.jpg 2016-11-24 14.27.05.jpg 2016-11-24 14.29.06.jpg 2016-11-24 14.29.18.jpg
    [​IMG]
    I almost finished the front part of the simulator
    It remains for me to make my grooves so that the steering wheel is adjustable
    And fix my pedals (I hesitate to disassemble it to reverse the pedals)
    2016-11-24 14.07.02.jpg
    Finally I almost finished the motor supports and the fixings of the mobile plate

    All I have left are the rods and the universal joint. My salesman had a ski accident, it delays me at least 1 week
    2016-11-25 10.25.00.jpg 2016-11-25 10.30.40.jpg 2016-11-25 10.54.58.jpg 2016-11-25 10.55.06.jpg 2016-11-25 11.18.44.jpg
  19. Jewly

    Jewly New Member

    Joined:
    Nov 18, 2016
    Messages:
    10
    Location:
    Korea, Republic
    Balance:
    222Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Good!
    Last edited: Nov 25, 2016
  20. obobo

    obobo Active Member

    Joined:
    Nov 8, 2016
    Messages:
    248
    Location:
    France
    Balance:
    1,323Coins
    Ratings:
    +77 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    thank you