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vthinsel

F1 2016 UDP Plugin - Manual plugin start 1.0

F1 2016 UDP plugin

  1. Leandro Kemp

    Leandro Kemp Active Member Gold Contributor

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    Now on my PC too. UDF F1-2016 error.
    An image of each PC
  2. Leandro Kemp

    Leandro Kemp Active Member Gold Contributor

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    Images

    Attached Files:

  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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  4. Leandro Kemp

    Leandro Kemp Active Member Gold Contributor

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    Silves.
    I downloaded the plugin again.
    It was some error during the first download.
    Thank you.
    • Like Like x 2
  5. santanadany

    santanadany Member

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    hello @vthinsel ,I have Problem with "Sway",definitively I do not obtain the side movements, have proved everything, from the beginning , and on having used the test, two axes move in the same sense ... only it happens to me with the F12016 UDP, with Project Cars it works to 100 %, please Help.
  6. vthinsel

    vthinsel Well-Known Member

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    If the values are changing in tuning center ? If yes then it is a problem with min/maw or axes configuratino that need tuning.
  7. santanadany

    santanadany Member

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    @vthinsel , Yes, I will try again today and inform you, Thanks
  8. santanadany

    santanadany Member

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    @vthinsel , Today I tried everything again, and I only have problems with Sway, help .. I attached my configuration (this was the last of several ...)

    thanks , I need G force... :(

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  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    You say you have a problem with sway but don't say or show what that problem is, does it move in the wrong direction or something else?

    Your settings do look a bit odd.

    Normally the Dir settings for roll would be the opposite to sway. Yaw should not be needed at all on a 2DOF rig.

    Here are the steps to creating and refining a motion profile: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/
    Last edited: Oct 7, 2017
  10. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    @santanadany, can we see a pic of your simulator buddy?
    yobuddy
  11. santanadany

    santanadany Member

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    @noorbeast ,
    I have all the other movements in my simulator, but no sway, and I only have problems with f12016 UDP, with projectcars UDP everything works perfect, I put all the others motion in off and I just leave sway and I don´t have movements in my simulator.
    Only don´t have sway...

    I already did 4 times: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/

    @yobuddy this is my simulator : https://www.xsimulator.net/communit...2dof-for-playstation-4-from-chile-2017.10844/

    attachment picture.

    best regards.

    Attached Files:

    • Like Like x 1
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Do you have sway in Output Testing?

    If so can you post a picture of your f1 2016 Axis Assignments, as the earlier one is the default.

    Can you also please post a picture of the Tuning Center with the game running.
    • Like Like x 1
  13. santanadany

    santanadany Member

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    Dear @noorbeast , f1 2016 Axis Assignments is the same to default.
  14. santanadany

    santanadany Member

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  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Unfortunately there is too much camera movement on the video for it to be of any use, it needs to be stationary where we can see the movement of the rig and the game screen at the same time.

    As an aside it did seem like the seat itself could flex a fair bit from the frame, which if so means you loose a lot of the fine motion detail.

    You really don't need Yaw allocations in your settings.
  16. santanadany

    santanadany Member

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    @noorbeast ,
    Okay, I'll see how I can film better.

    I will solve the problem of flexion, I know where I have to reinforce, although the truth I like that it is not totally rigid, it feels very real.

    Okay, I'll remove the Yaw, although the value I gave is very low.

    My problem is still with SWAY, in the PCars it feels great, in F1 almost nothing ... I do not know what I'm doing wrong
  17. santanadany

    santanadany Member

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  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    I am not sure I know what you mean.

    Do you mean you use the same settings for F1 and Pcars 2 and get a different motion result? If so that is because a motion profile needs to be set for each game.

    If you mean something different then you need to explain a bit more.
  19. santanadany

    santanadany Member

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    I mean, I use your instructions to create the create motion profile in both games
    https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/

    but different configurations, the UDP Pcars plugin works perfect, and the F1 UDP plugin has a very poor Sway move, can you test it with your simulator?
  20. santanadany

    santanadany Member

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