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DIY 2dof

Discussion in 'DIY Motion Simulator Projects' started by brodie weston, Apr 29, 2020.

  1. brodie weston

    brodie weston New Member

    Joined:
    Apr 2, 2020
    Messages:
    1
    Occupation:
    comms tech
    Location:
    bewrick
    Balance:
    - 29Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I have decided to build a 2 DOF motion using Arduino and 12v wiper Motors any advice as welcome as this is my first build..

    thank you
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,555
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,148Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @brodie weston.

    DIY motion simulation is one deep and twisty rabbit hole, which is part of the fun, so do plenty of research first. Thankfully we a really active community here who freely give of their time and expertise.

    Check out the FAQs to get you started, in particular the design section: http://www.xsimulator.net/community/faq/

    Browse existing member projects for specific ideas or inspiration: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Or search for specific types of projects, like wiper motor 2DOF, using the Google Custom Search function on the Recent page: https://www.xsimulator.net/community/find-new/posts?recent=1

    If something sounds odd then look it up in the glossary: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    Be aware that wiper motors need ground isolation: https://www.xsimulator.net/community/faq/wiper-motor-mandatory-ground-isolation.25/

    Wiper motors are not very powerful, so you need to have plenty of inherent design leverage. Use SimCalc to get your head around the trade offs between physics and design, for a given performance: https://www.xsimulator.net/communit...e-linear-speed-and-forces-of-your-design.270/

    Good luck with your 2DOF project.