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value1

Assetto Corsa Plugin 2.0.7.0

SimTools plugin for Assetto Corsa

  1. Daguru

    Daguru Rally drivers do it in the mud

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    My Motion Simulator:
    2DOF
    Sway, surge and heave all work well with 2dof
    I use Pitch,Roll,Sway, Surge and Heave on my 2dof
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  2. Nick Moxley

    Nick Moxley Well-Known Member

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    The 5 forces you can justify on a 2dof seat mover is the following

    Pitch, Roll, Heave, Sway, and Surge.


    Pitch and Roll are the TRACK<< NOT the car. So must be nice and linear, Heave you want a small axis % and Sway you want to also be nice and linear, None of this Breath on the steering wheel and the Rig is ROCKING side to side violently.

    Surge i match to my brake pedal to help in being nice and smooth on braking and brake lift off.

    Dont be afraid to ask for help on tuning if your curious.
    • Like Like x 1
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  3. Blame73

    Blame73 Yet it moves!

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    I use to differentiate surge in the tuning center giving it a lower positive number than negative (like 2, -4) this way is nicer and smoother on braking than on accelerating, that's more 'wild'
  4. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
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    agree, I also run an offset on Surge. However ive made the "braking Surge" match my Brake pedal, so Again forcing you to be nice and smooth on Brake lift off and preventing you from "pulsing/pumping" the brake pedal too much which the in game car physics wont like very much

    Smooth = fast. ;)
  5. Blame73

    Blame73 Yet it moves!

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    Yes, and driving non-abs cars helps a lot learning how to brake
  6. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

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    My Motion Simulator:
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  7. value1

    value1 Nerd Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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  8. Alessandro Capizzi

    Alessandro Capizzi New Member Gold Contributor

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    Thanks thanks thanks!!! @yobuddy miracle man! ;-)
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  9. Nick Moxley

    Nick Moxley Well-Known Member

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    AAAHHHH SNAP. yeeeeee haaaaaaa.
  10. paulopsx2

    paulopsx2 Active Member

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    great news !! tks !!
  11. SBDESIGN

    SBDESIGN some knowledge

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    Who the man!?
    what?
    yea thats right @value1 is the man! I hear ya!
    • Agree Agree x 2
  12. Cataron

    Cataron Member

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    Thanks for the update value1
  13. Alessandro Capizzi

    Alessandro Capizzi New Member Gold Contributor

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    And many many thanks @value1!!! Sorry!!! ;-)
  14. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
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    Anyone got it working with Vibe ?
  15. Daguru

    Daguru Rally drivers do it in the mud

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    yeah all working here, however really had to dail the max min settings in on vibe tunning
    Last edited: Feb 12, 2018
  16. Blame73

    Blame73 Yet it moves!

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    I had no luck, it made my pc hang and crash when testing the ground effect
  17. Alessandro Capizzi

    Alessandro Capizzi New Member Gold Contributor

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    I test vibe and yes, all perfect working! Tomorrow i test 2 bass shaker with ice power module amplifier (2x100 watt) and i write all here! Bye bye;-)
  18. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    Strange, I got no Vibes, Tuning center is outputting data, But no matter what i do (working with uber simple RPM) I get nothing.


    DirtRally works, but for the life of me Cant get AC to.


    @yobuddy Hit me on Skype yo.
  19. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK

    Post up your numbers For what its worth, Not that this will fix MY issues, but curious to see what you managed.
  20. Daguru

    Daguru Rally drivers do it in the mud

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    My Motion Simulator:
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    @Nick Moxley Not finished setting up but all 6 vibes are working with these numbers

    Attached Files:

    • Informative Informative x 1