1. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  2. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  3. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. nawtybean3d

    nawtybean3d New Member

    Joined:
    Dec 27, 2015
    Messages:
    9
    Occupation:
    Colorist
    Location:
    South Africa
    Balance:
    214Coins
    Ratings:
    +3 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hello from South Africa
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @nawtybean3d.

    I look forward to hearing about your project plans.

    If you are seeking build, hardware and software information to get you started, then look in the FAQs: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Good luck with your project.
  3. Dave T

    Dave T New Member

    Joined:
    Jan 5, 2017
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    Location:
    Iowa
    Balance:
    95Coins
    Ratings:
    +1 / 0 / -0
  4. Dave T

    Dave T New Member

    Joined:
    Jan 5, 2017
    Messages:
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    Location:
    Iowa
    Balance:
    95Coins
    Ratings:
    +1 / 0 / -0
    Hi Everybody I'm Dave Thomas owner of Thomas Enterprises makers of TSW sim racing equipment. I'm in the process of learning how to use this forum.

    Thank You,
    Dave T:)
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Dave T.

    I know it was mentioned elsewhere but we have a specific section for those with commercial interests: https://www.xsimulator.net/community/forums/commercial-simulators-and-peripherie.52/

    You may also be interested to know that SimTools 2.0 is about to enter Release Candidate status and it provides for commercial licensing, along with planned new functionality such as Game Vibe for transducer support: https://www.xsimulator.net/community/threads/simtools-2-0-question-and-answer.8175/
  6. HeathenDominion

    HeathenDominion New Member

    Joined:
    Jan 3, 2017
    Messages:
    4
    Location:
    England
    Balance:
    186Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Joyrider
    Thanks @noorbeast for your insight! After looking through the DIY build thread I'll definitely be changing my design. I'm now thinking of using Unistrut and wood to build my frame to get around my lack of access to a welder/grinder using a universal joint and might even consider upgrading to a loss of traction design ;)

    Going to start sourcing parts this week. Thanks again!
  7. Matthew Bangerter

    Matthew Bangerter New Member

    Joined:
    Jun 27, 2014
    Messages:
    27
    Occupation:
    Mechanical Engineer
    Location:
    Dallas, TX
    Balance:
    115Coins
    Ratings:
    +28 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Matthew here,

    I have been working on my sim for a couple years now, but never got around to actually posting anything. Decided I should probably stop being a leech and actually participate in the community haha. My build is a 2DOF wiper motor/arduino/motomonster seat and I have it partially functioning at this point. I am able to get the chair to move with Dirt 3, though there seems to be problems with severe lagging response of the seat. sometimes it will react in sync with the game, other times it will have a several second lag, other times it will not respond at all...So far I have a few ideas on this.

    -I am using a DC Stanley jumper battery as a power source. Not sure if this can cause issues with current
    -I have been using alligator clips, which may not be suitable for the currents I am running.
    -Maybe my computer isnt fast enough? not sure if this is a factor.
    -I am only running through one motomonster, perhaps I need one for each motor?

    If anyone has expereienced any of these symptoms, feedback would be helpful! I dont wanna clog up this thread though, so I'll start a build thread.
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  9. Matthew Bangerter

    Matthew Bangerter New Member

    Joined:
    Jun 27, 2014
    Messages:
    27
    Occupation:
    Mechanical Engineer
    Location:
    Dallas, TX
    Balance:
    115Coins
    Ratings:
    +28 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
  10. john huxham

    john huxham New Member

    Joined:
    Jan 2, 2017
    Messages:
    1
    Location:
    gold coast, queensland, australia
    Balance:
    341Coins
    Ratings:
    +0 / 0 / -0
    Hi guys
    New to the world of Motion Sims, my son has been sim racing for the last 5 years with a reasonable set up and races the real thing 4-5 times a year.
    At Xmas he up graded to 3 32" curved monitors and this now gives some sort of feeling of movement.
    So the next step is to get some sort of real feeling maybe 2DOF shoulder shaker with heave for drifting effect, also working with minimal space.

    Let me say that there is so much information and sharing on this forum that I have spent nearly the last 2 weeks since finding it just browsing through a few of the threads.

    I will introduce myself now I am 59yr old live on the Gold Coast, Australia, work as a R&D, maintenance engineer so have 45 years of building & wrecking warships, high speed packaging lines, pneumatics, abit of electronics etc and the last 12 yrs have dabbled in CNC machines, I have a small CNC router, a benchtop CNC milling machine and a small lathe/drill/mill and access to a decent Mig welder.
    So I can make 99% of anything I can think of.

    So now it is time to start the full research into what we need to get this project on it way with some quality gear and within a workable budget with a little help from the members here.

    Thanks John
  11. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @john huxham, nice to have yet another Aussie compatriot join our motion sim community, there are plenty of us here.

    A few months planning is time well spent, and the community here can help you out as you formulate your 2 DOF plans.

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduinos and Motor Monsters and more: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    Good luck with your project.
  12. Knauba

    Knauba New Member

    Joined:
    Jan 1, 2017
    Messages:
    18
    Location:
    Germany
    Balance:
    143Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino, JRK
    Hey there.

    My name is Tom. I'm a 32 years old software engineer who never grew out of computer games. In this very moment, I just ordered material for my own little two degrees of freedom project. I've read and learned a lot here in the last two months and finally decided that I should be ready to start this now.

    I decided to begin with a compact seat mover type of simulator, as both room and spare coins are my limiting factors. The design iteration from @pipis2015 was the one that inspired me the most and which I will try to lean on, during my journey.

    What I also wanted to say, that besides the premium free content, the member's competency and friendliness, I really like the concept of this community. And I have to be honest and say that I'm only here for the coins. So this is really a great way, to get the lazy writers, like me, to add their part and share (at least an introduction post :)
  13. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Knauba, good to see your lurking days are over ;)

    It is a great community here, particularly when many other communities related to simulation can at times be quite toxic. Members here give freely of both their time and expertise and are a friendly bunch who share a common passion.


    I will look forward to following you 2DOF compact build, when you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/
  14. Djay-k

    Djay-k New Member

    Joined:
    Jan 6, 2017
    Messages:
    10
    Location:
    France
    Balance:
    87Coins
    Ratings:
    +1 / 5 / -0
    My Motion Simulator:
    2DOF
    Hello everybody my name is Alexis im from France and i've just finally set my first 2Dof simulator. It's a fabulous project with real sensations
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    'Welcome @Djay-k.

    When you are ready please start your own project thread here and tell members a bit more about your simulator: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Just a friendly word of caution, I want to politely let you know that an unfortunate side effect of your enthusiasm as a new member when you make multiple posts like 'Hellooo', 'Wouaaa beautiful sim' and 'Good job' in quick succession on other members threads is that you risk getting reported or even banned from the forum.

    Please be aware that such posts add nothing to the thread information, the thread builder does not get reputation points as you have not used the supplied emoticons and it pointlessly pushes other more relevant posts down the thread list. So instead just use the supplied thumbs up or Winner icons and the members concerned will be automatically notified of your support for their project.

    Please see here for further information regarding community etiquette: http://www.xsimulator.net/community...ng-appropriate-credit-community-etiquette.53/
  16. Djay-k

    Djay-k New Member

    Joined:
    Jan 6, 2017
    Messages:
    10
    Location:
    France
    Balance:
    87Coins
    Ratings:
    +1 / 5 / -0
    My Motion Simulator:
    2DOF
    Thanks i'll start my new thread
  17. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Great, I and many other members will look forward to hearing about and seeing your sim project.
  18. chat2c

    chat2c Member

    Joined:
    Jan 9, 2017
    Messages:
    34
    Occupation:
    geek n co
    Location:
    france
    Balance:
    171Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino
    Hello everyone

    I just arrived on your forum that seems to be a bible for simulators to make house
    I embarked on this project to please my boy
    Totally beginner in this field I will need information
    I almost finished the construction but I'm blocking
    Have just warned me that there is a new version of simtools v2
    The problem is that now it takes a liscence, I wonder how to get this special version for home simulators?
    another question ! Or post the photos of my simulator and possibly show the different stages of construction to allow someone else if he wishes to realize it?
    I thank you in advance
    Ps: excuse my English robotiser because I am of French nationality and I use our friends google translate;)
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    16,890
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    122,676Coins
    Ratings:
    +9,684 / 47 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @chat2c.

    Have a look at existing member builds, that may help you refine your own project ideas: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduino code and Motor Monsters, plus heaps more: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    I see you have already started a build thread, which is great, and is the place to ask questions related to your project.

    Good luck with your project.
  20. pab61

    pab61 Member

    Joined:
    Jan 13, 2017
    Messages:
    47
    Location:
    Adelaide
    Balance:
    638Coins
    Ratings:
    +39 / 0 / -0
    My Motion Simulator:
    Arduino
    Hi, I'm Peter, planning on adding a wheel mover and seatbelt tensioner to my sim rig (for iRacing) using stepper motors. Will post a build thread soon!