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Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    13,822
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    This should help get you started: http://www.xsimulator.net/community/faq/how-to-start-a-new-thread.232/
  2. Stephen Wheelwright

    Stephen Wheelwright New Member

    Joined:
    Jun 28, 2016
    Messages:
    1
    Location:
    Nottinghamshire, UK
    Balance:
    182Coins
    Ratings:
    +0 / 0 / -0
    Hi,

    Completely new to the idea of building a motion simulator. What I want to build is something to use for Elite Dangerous and Star Citizen (if possible).

    I live in Nottinghamshire, UK and work as a Software Developer. Not sure if I'm going to be able to build one but I plan on having a lot of fun trying (and learning something in the process)

    Stephen.
  3. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    13,822
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Stephen Wheelwright.

    We have a plugin for Elite Dangerous and you could use the universal Joystick plugin for Star Citizen, as it is nowhere stable enought to build a dedicated motion plugin at this stage.

    Have a look at existing member builds, that may help you refine your own project design: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find the FAQ section covers many detailed build related topics: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    Good luck with your project.
  4. Sento Siete

    Sento Siete New Member Gold Contributor

    Joined:
    May 10, 2016
    Messages:
    21
    Location:
    Valencia (Spain)
    Balance:
    124Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Finally it works!!. It has take a week, but now it works with rFactor2, Assetto and Automobilista, the three sims i play.
    Thanks to all who contributes in this web with their work.
    • Winner Winner x 1
  5. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    13,822
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  6. Ennogs

    Ennogs New Member

    Joined:
    Jun 30, 2016
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    3
    Location:
    England
    Balance:
    253Coins
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    +0 / 0 / -0
    My name is Wayne and I am from England. I have zero knowledge about any of this. I came here after looking at possible getting a 6dof for my Rift.
  7. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Ennogs.

    Building a 6DOF is certainly possible: http://www.xsimulator.net/community/faq/list-of-6dof-projects.179/

    But it is a somewhat complex and potentially costly first time project. So spend plenty of time going over every page of existing 6DOF member projects. It may also be a good idea to first build a cheap working model: http://www.xsimulator.net/community/faq/build-a-working-model-to-test-your-design-ideas.216/

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduinos and Motor Monsters and more: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    Good luck with your 6DOF project.
  8. BlackChevelle

    BlackChevelle New Member Gold Contributor

    Joined:
    Jun 30, 2016
    Messages:
    3
    Location:
    montreal, quebec, canada
    Balance:
    143Coins
    Ratings:
    +0 / 0 / -0
    Hi, my name Mathieu, I'm a french Canadian from Montreal, Quebec. Obviously here because the passion for sim racing and because I have a bunch of infos to get from you guys.

    At first, all I wanted was a simple G27 wheel for ps3. Now I'm currently building a full cockpit, 2 seater, with fanatec clubsport stuff...! I guess i'm addited now.

    So that is kind of why I am here; I play consoles racing games (don't hate me! I would like to go pc but a good one is very expensive) and I was looking to get my rig moving and installing gamedash.

    The thing is, I know a guy here release a plugin for Pcars on xbox one, but will Forza Motorsport saga could works with gamedash and motion? If so, I just don't know where to start...

    Anyways, here a couple of pics of my build TOTALY unfinished! I have to change/fix rails of the seats, fix the rooftop, fix and extend my csp v2 wheel base to fit the dash, paint it black... etc, etc, on and on before even thinking of motion and gamedash!

    Bref, nice to meet you!

    Attached Files:

  9. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @BlackChevelle.

    Console support is currently limited to one plugin, that may change in the future but certainly not encompassing the sort of game coverage PCs enjoy.

    In terms of the diversity of DIY motion rigs check out existing member builds: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find the FAQ section covers many detailed build related topics: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.
  10. Kulrajwashere

    Kulrajwashere New Member

    Joined:
    Jun 30, 2016
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    1
    Balance:
    54Coins
    Ratings:
    +0 / 0 / -0
    Hello, any other Canadians here?
  11. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    13,822
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Kulrajwashere

    We have active members from all parts of the world here: https://www.xsimulator.net/community/memberMap/

    Luckily there is also a supplier of commonly used motors in Canada, which are available in 25 and 50:1 ratios.

    So have a look around existing member builds for some inspiration: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find the FAQ section covers many detailed build related topics: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.
  12. Nick Moxley

    Nick Moxley Well-Known Member

    Joined:
    Dec 13, 2013
    Messages:
    2,779
    Occupation:
    Owner/Operator- Moxleys Rantals
    Location:
    Winnipeg Manitoba Canada
    Balance:
    19,122Coins
    Ratings:
    +2,490 / 29 / -2
    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK

    Mic check Mic Check. Hey hey Kulrajwashere, welcome to the World of DIY. Enjoy your stay. :cheers
    • Friendly Friendly x 1
  13. VBAlk

    VBAlk New Member Gold Contributor

    Joined:
    Jul 2, 2016
    Messages:
    1
    Location:
    Italy
    Balance:
    - 52Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, SCN6
    Hello to all. I'm VBAlk, a new member in this forum.
    I have a 2DOF SCN6 simulator and in this site I bought Premium Access (€ 59 one time), so I became a gold contributor.
    By the way: I downloaded main software ("Motion Simulation Software SimTools v1.3" by yobuddy) and a plugin ("OutRun 2006: Coast 2 Coast Plugin 1.0.0.4" by value1); why my balance shows -20 coins? I bought Premium Access to have no limitation in downloads.
    Thanks in advance.

    VBAlk
  14. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    13,822
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @VBAlk.

    While the coin system can be used to gain limited access to plugins, its primary purpose is to encourage and be an incentive for forum participation: https://www.xsimulator.net/community/faq/coins-how-to-get-them-and-how-to-give-them.74/

    When you are ready please start your own project thread and tell us about your motion simulator.

    If it is a DIY rig create the thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    If it is a commercial rig, start the thread here: https://www.xsimulator.net/community/forums/commercial-simulators-and-prototypes.52/

    Feel free to ask questions on your thread.

    I look forward to hearing and hopefully seeing more of your 2DOF motion simulator, please do post some pictures and if possible a video of it in action, once you have it up and running.
  15. kpocc

    kpocc New Member

    Joined:
    Apr 23, 2016
    Messages:
    3
    Location:
    Ukraine
    Balance:
    80Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    hi! my name is Igor. I from Ukraine. I build sim for me and my friends. Can you give me one plugin with out coins? Sorry for my bad english.
  16. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    13,822
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  17. kpocc

    kpocc New Member

    Joined:
    Apr 23, 2016
    Messages:
    3
    Location:
    Ukraine
    Balance:
    80Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Can i write plugin? where i can see example or manual ? i have visual studio. Can i work in this programm? As for simulator, when i will build the sim, i will make photo. Now i have only arduino and power bridge. I make tests.
  18. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    13,822
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    When you have questions post them here, as this is the Welcome thread: https://www.xsimulator.net/community/forums/new-users-start-here-faq.62/

    You will find most things via the FAQs, so check there before posting a question: https://www.xsimulator.net/community/faq/

    Here is the FAQ link for the documentation on how to create SimTools plugins: https://www.xsimulator.net/community/faq/how-to-write-a-plugin-for-simtools-api-documentation.131/
  19. Bruce

    Bruce CM Security

    Joined:
    Jul 2, 2016
    Messages:
    67
    Occupation:
    Security Tech
    Location:
    townsville
    Balance:
    638Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF
    Hi I am a new user my name is Bruce, i have just purchased the electronics needed to start my project and now are in need of the motors any ideas on where to purchase in Australia?
  20. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
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    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    104,007Coins
    Ratings:
    +8,624 / 42 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Bruce.

    I have answered your query on your other thread.

    You will find the FAQs have answered listed for this and most others you will have during you planning and project build: https://www.xsimulator.net/community/faq/

    Have a look at existing member builds, that may help you refine your own project: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    Feel free to ask questions on your build thread, the members here give freely of both their time and expertise.

    Good luck with your project.