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VR Motion Cancellation - Time to test!

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by noorbeast, May 6, 2017.

  1. KydDynoMyte

    KydDynoMyte Fool's Gold Contributor

    Joined:
    Sep 5, 2011
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    RTP, NC
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    143Coins
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    My Motion Simulator:
    3DOF
    Maybe not supported but people have been mixing the two. http://forum.yawvr.com/discussion/1...th-lighthouse-tracker-for-motion-compensation
  2. Flymen

    Flymen Flymen Gold Contributor

    Joined:
    May 19, 2018
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    Montreal, Canada
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    2,108Coins
    Ratings:
    +167 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, 6DOF
    @pmvcda , Hi everybody , need solution !!!
    I play a lot with Condor2 with friends and this game is not Steam Vr . I would like to found a solution for Motion cancellation with this game !( FLyPt mover )
    Thanks!
  3. Zeroselect

    Zeroselect New Member Gold Contributor

    Joined:
    Oct 31, 2019
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    Maryland, USA
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    142Coins
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    +11 / 0 / -0
    My Motion Simulator:
    4DOF
    So I finally upgraded my PC to get my Reverb G2 running. I installed OVRMC for motion cancellation using the controllers mounted. So as soon as a accelerate I start doing back flips in the car. I am starting to wonder if this just isn't going to work well enough with inside out tracking with the controllers.

    Update: Well found the problem why I was doing somersaults, if the controller isn't placed with the control buttons facing you (natural position holding it out with your hands) it takes you for a ride.
    Last edited: Feb 20, 2021
  4. Anthony Morris

    Anthony Morris Member

    Joined:
    Nov 1, 2018
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    Occupation:
    Multi trade
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    Essex UK
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    Ratings:
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    My Motion Simulator:
    3DOF
    I use OpenVR-InputEmulator-v1.3 its great when it all works its available still for free on github it will take you some time to understand and get it going
    When steam vr updates it can break the dll so you have to wait till some clever bod compiles a new one, read the the blogs for the latest driver_00vrinputemulator.dll
    https://github.com/matzman666/OpenVR-InputEmulator/issues/198