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Star Trek: Bridge Crew

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by darkcrayon, Jun 12, 2017.

  1. darkcrayon

    darkcrayon Member

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    Has anyone gotten a chance to try out Star Trek: Bridge Crew (VR) yet? Now that would be a really nice game to add the upcoming transducer/tactile support to and a bit of motion so you should shake in your seat when hit by Klingon disruptor fire :)
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  2. Ads Master

    Ads Master

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  3. jangomoose

    jangomoose Member

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    One of the best if not The best VR experiences to date in my opinion, multiplayer anyway single player is a bit dull to be honest. It's the first and only game I have been brave enough to try multiplayer with voice. Glad I did.
    Unless Red Storm adds more to the game I can't see it has having too much longevity though with only five set missions and auto generated missions after that but they are nothing to write home about. Now if they only just added 4 player federation ship versus 4 player Klingon ship that would be quite something,
    One of it's greatest strengths is having cross play with the PSVR without that the Australian servers at least would be a bit quiet. Should say, without exception the players on the Australian server have been a really pleasant bunch to play with.

    I just play it with a single transducer on my chair and works adequately for what it is. The ship moves very slowly so am not sure you would miss too much not having motion. The way the crew stations are laid out it would be difficult if not impossible to use with a wheel or anything in front of you.
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  4. darkcrayon

    darkcrayon Member

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    Well, they have "inertial dampeners" or whatever so I wasn't talking about motion when moving, as you don't feel that anyway on a StarFleet ship ;) ;) But you *do* feel it when your ship gets hit by enemy fire! Or fly into something.
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