1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Question SEGA RALLY 3 ARCADE Actuator test HELP.

Discussion in 'Commercial Simulators and Peripherie' started by SBDESIGN, Aug 4, 2021.

  1. SBDESIGN

    SBDESIGN some knowledge

    Joined:
    May 25, 2016
    Messages:
    56
    Occupation:
    director
    Location:
    UK
    Balance:
    125Coins
    Ratings:
    +7 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Is this possible.
    I have a sn5 rig for good few years now - and why I am member.

    But this question relates to the ..
    SEGA RALLY 3 Super Deluxe Arcade machine

    It is windows XP based.
    I can't find info on what the actuators are.

    The motion doesn't initialise,
    There is a feedback control with a display per actuator.
    In the game bios settings (test menu) it errors, but if you manually move there is a max min limit switch, which engage fine.

    Due to my knowledge building my own, I thought asking here maybe something - as limited resources if any available for the specific machine.

    Is there a generic way to test actuators, without using a pc, just power? and perhaps a pot to turn to increase decrease them?

    any help appreciated
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    With such old limited hardware, plus so little information about it, it may be easier and more cost effective to just replace the actuators.

    But for now post pictures of the hardware, and any serial numbers you can find, to see if anyone here can identify it, so you at least know what you have.
  3. Gadget999

    Gadget999 Well-Known Member

    Joined:
    Dec 27, 2015
    Messages:
    1,897
    Location:
    London
    Balance:
    11,610Coins
    Ratings:
    +458 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    a side question - is it possible to download and run sega rally on a pc / emulator ?
  4. SBDESIGN

    SBDESIGN some knowledge

    Joined:
    May 25, 2016
    Messages:
    56
    Occupation:
    director
    Location:
    UK
    Balance:
    125Coins
    Ratings:
    +7 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Yes with tekkieparret

    the real arcade is sega hardware: europa-R
    and the europa-R =

    Europa-R PC Specs.
    intel DG33BU Motherboard
    Pentium E8600 dual core 3.4ghz cpu
    8Gb ram
    Nvidia 8800 (or 9800, GT640, GTS450)
    MP9835L dual serial port with parallel cable (for sega FFB board)
    Case with 400W PSU that'll fit inside the base of the SR3
    120-250Gb Sata HDD
    • Like Like x 1