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Showroom **RIP** - 6DOF project using 12v DC Motors, Sabertooth 2x60's (was MM's) and Arduinos + OSW

Discussion in 'DIY Motion Simulator Projects' started by SilentChill, Jun 2, 2015.

  1. SeatTime

    SeatTime Well-Known Member

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    My Motion Simulator:
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    Agree that opening up the case is better, but maybe an option for people who do not want to cut their motors up or have space limitations, I actually use to do this on RC boats that I raced (too many years ago), worked a treat.
  2. SilentChill

    SilentChill Problem Maker

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    Ok initial testing on the cooling looking good. Had about an hour last night on Dirt Rally and it was tuff and ruff on the motors but they were just luke warm to touch, thanks @Alexey

    20150808_151616.jpg 20150808_151627.jpg

    Let's see how these go I may be able to move back to 7o or even 90 CTC which would be loads better for Prepar3d
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  3. SilentChill

    SilentChill Problem Maker

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    And here is my new Rift cam platform, it's not going to work I can tell already lol. Will try and see I guess
    20150808_152727.jpg
  4. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
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    these do a great job on a quad copter, but i Also agree that they might be a little too small/weak to deal with the Oscillations were dealing with. worth a shot tho. :thumbs
    • Agree Agree x 1
  5. SilentChill

    SilentChill Problem Maker

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    Well I was right the rubber bung platform does shite all its rubbish lol. Oh well back to the drawing board.

    On a brighter note the fans cooling the motors are spot on still only getting luke warm after hours of play. May try extend the CTC tomorrow see how they cope :)
    • Like Like x 2
  6. speedy

    speedy Well-Known Member

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    My Motion Simulator:
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    Attaching another fan in series for each motor will make you forget that problem like Forever ...


    service_image08.gif
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  7. SilentChill

    SilentChill Problem Maker

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    Ooo nice I can do that they are all just 80mm fans , awesome thanks !!! @speedy
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  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    It is still on my todo list but at some stage I will get around to testing this gyro stabilizer with the Rift camera.

    IMG_20150809_081827 (600 x 450).jpg
    • Like Like x 3
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  9. SeatTime

    SeatTime Well-Known Member

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    Your dead right, neither this, or the gyro stabilized platform will work by themselves.
  10. francois38200

    francois38200 Member

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    I am Really impressed by your works
    • Friendly Friendly x 1
  11. SilentChill

    SilentChill Problem Maker

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    Got my 3d printer up and running so time for some custom fan holder/grills this is Version 1 a bit square lol

    1439557116747-715253002.jpg 1439557162042-619929389.jpg

    And this is Version 2 printing as I type :)

    1439557209398-1651772367.jpg
    • Like Like x 11
  12. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
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    Thought I would give it a lick of paint whilst I was printing 1439576338451-359428053.jpg
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  13. SilentChill

    SilentChill Problem Maker

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    1439578805627287610919.jpg
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  14. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    looks much better!
    • Agree Agree x 3
  15. 5natural5

    5natural5 New Member

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    @SilentChill. Could you provide the specifications of the motors that you used? Thanks!
  16. SilentChill

    SilentChill Problem Maker

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    Sorry for the lack of updates but I have been busy away on holiday in the sun and tweaking and adding to my rig.

    I have added some gas dampers to the rig (4 of them) and I have no gone back to 95mm ctc arms. What a difference, I can play for hours and the motors don't get hot at all. Thanks and credit goes to @mrbeginner for pointing me at the video of the dampers in action. I could go with even longer arms and just add more dampers its such an amazing but simple solution to all the weight. For flight simming the extra length arms are needed and makes all the difference. I will get a FlyInside Prepar3d video done soon, but for now just cars and rollercoasters.

    Here's new videos,




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  17. SilentChill

    SilentChill Problem Maker

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  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Are you using filters such as washout in your motion profile to minimise the transition effect for roll and pitch?

    I think NL2 would also benefit to the Elite Dangerous approach to roll and pitch, like @value1 implemented for p3D. If feels far more realistic for fast pitch and roll maneuvers.
    • Agree Agree x 1
  19. mariano68

    mariano68 Active Member

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    I can't stop putting "winners" :popcorn
    I really like your 6DOF, awesome work!
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  20. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    @SilentChill congratulations on your amazing work after all the efforts you did. :cheers
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