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RafBR 2DOF Wiper Motor Cockpit

Discussion in 'DIY Motion Simulator Projects' started by rafael_design, Feb 20, 2011.

  1. fermevc

    fermevc Member

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    No :)
  2. rafael_design

    rafael_design Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    I'm wondering if these can be a problem:
    IRFZ44N instead of IRFZ44
    3.6k instead of 3.65k
    And 160R instead of 150R :?

    And what about the components that were wet, should i care ?
    (picture at page 2)

    Today i ordered the missing parts and i will make the first sketches of the cockpit.
    I hope that today i can post some images.
    :cheers:
  3. fermevc

    fermevc Member

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    Just dry them (as you probably did already), they don't mind a little beer :)
    About the MOSFETS, if you can find it - use IRLZ44N or IRFZ44N (I'm using IRFZ44N but someone suggested that IRLZ44N should be used).
    3k6 or 3k65 shouldn't be a problem.
    And for 160R, try to add in series 10R with 150R (you have one 10R spare :)) If you connect the resistors in series you're simply adding the values 150+10=160.
  4. rafael_design

    rafael_design Member

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    Hi fermevc (you are the Igor, right?)
    There are two very good things of being in this community.
    One is that i am doing the cockpit and the other is that i will to learn more about electronics!
    I will work for to retribute with some good ideas.
    :cheers:
  5. rafael_design

    rafael_design Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    Here is the link to the preview of the x-sim that i want to make.
    http://www.youtube.com/watch?v=gAttezdGoh8
    The most important thing for this to work i think it's the pivot point as high as i can.
    So the fewer is the force necessary to move the whole thing.
    Other thing is that i want to make it as focused in the feel of the asphalt as the g-forces.
    (i mean that if its movement have to be short it will be)
    Probably with scn5's power would be easier to achieve both!

    I am thinking of making a third wiper motor to make the whole thing yaw!
    But i'm not sure.
    And maybe in the end i could make just the seat mover aswell (simforce?).

    I will develop this idea now until my components to arrive.
    :cheers:
  6. fermevc

    fermevc Member

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    Yes, I'm Igor :)
    I don't have a working sim yet, but I think that the setup shown in your video is not natural in my opinion.
    If you have a joyrider type of motion (legs moving with seat) you should move the monitor as well, but this is just my opinion.
    I think the forces are better transfered (immersion feeling) if you use seat mover like SFGT.
    If you like flight sims, use joyrider, if you like racing make SFGT.
    The yaw effect can be made (there is a thread about this with SCNs).
  7. rafael_design

    rafael_design Member

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  8. estanislaolopez

    estanislaolopez Member

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    Hello Rafael, going nicely with the construction, congratulations ... :thbup:
    I agree with Igor If you like flight sims, use joyrider, if you like racing SFGT make, in my case my sfgt simulator has two wiper motor VW Gol ... there must be many in your country, (I'm from Argentina and buy them used in a workshop)
    If you are interested look at my post, you take any idea out there
    estanislaolopez-2dof-simulator-with-wiper-motors-argentina-t2789.html

    Greetings and tell me anything you need

    Hope you understand, I also use Traslator :(
  9. rafael_design

    rafael_design Member

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    My Motion Simulator:
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    Lopez, it is always nice to hear someone talking like you, i apreciate your offer in helping me and i think i will ask soon for sure!
    I am always thinking that some malfunction can put the whole system down when i turn it on for the first time maybe next week. :eek:
    Ofcourse that i will make everything to work fine!

    I updated the idea of the cockpit.
    http://www.youtube.com/watch?v=gAttezdGoh8
    Please note that it's just an idea and maybe it will not be fully implemented in the end as i can make the usual SimforceGT!
    (which i would love to have right now) ;D

    All i am trying to do is to take off the full potencial of those little motors (wiper motor).
    The idea is to make the seat mover with wheel and paddles to move together. At same time to make it with little effort from the motors.
    :cheers:
  10. egoexpress

    egoexpress Active Member

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    I cant see how this could work. Once the seat rolled to the front-end, there is no way to push it back with your current design Imho.
    Is there something crucial missing in your CAD demo perhaps?

    regards
  11. Frakk

    Frakk Active Member

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    Then it won't be a seat mover after all. :)

    In your new design you are introducing an other degrees of freedom: front and back movement. This complicates things which you should not be doing. :)

    Just stick to a traditional seat mover or a joyrider design on your first build. You have a better chance of completing it before you give up on trying things that don't work. Once you have a working sim you will have an easier job experimenting.
  12. rafael_design

    rafael_design Member

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    Hi egoexpress :hi:
    Sorry i did not to explain it in full detail, it is because i did not make the full detail cad yet.
    Yes i am planning to add more engineering in this model, maybe today if i have some time off.
    :cheers:
  13. rafael_design

    rafael_design Member

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    Hi Frakk,
    Yes i am going to make the SimforceGT in traditional way.
    But, i am planning to do these modifications right after i finish the SimforceGT.

    You have pointed to one thing that called my attention, if it is not going to be seat mover than we have to find a name for it! :D
    :cheers:
  14. rafael_design

    rafael_design Member

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    My Motion Simulator:
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    Today i found these two motors and I bought them for about $37 each.
    I want to unmount the parts but the joints seem unseparable and i am afraid to broke them.
    Maybe it is what i have to do, break them!
    :cheers:

    Attached Files:

  15. estanislaolopez

    estanislaolopez Member

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    I think that your engines are the same as I have, you have to remove the motor without arms

    [​IMG] [​IMG]



    Regards
  16. rafael_design

    rafael_design Member

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    Hi Lopez,
    Yes I removed the arms and stuff.
    My wiper motors are exactly as yours but secondhand.
    :thbup:
  17. rafael_design

    rafael_design Member

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    My Motion Simulator:
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    Well, i made another preview of the concept cockpit.
    Let me remember you that i am going to make the SimforceGT 2dof first! :hi:
    After that everything work fine i will try to do something like the preview shows.

    http://www.youtube.com/watch?v=gAttezdGoh8
    http://www.youtube.com/watch?v=-0YmzDU8ukw

    I could not figure out a simple solution for wiring it to pc or power if the whole thing spins around.
    I think it should have a hole in the center of the base and to have a sort of brushes to pass the information or the energy.

    About SimforceGt electronics, still missing:
    1x crystal 18Mhz.
    3x capacitor 22pF / 100v.
    2x capacitor 18pF / 100v.
    2x resistor 10 k.

    50x spacer m3 hex p/ pcb.
    4x spacer tuboe plastic 1cm for PWB.
    1x quimic cleaner for resin residues
    1x spray plastic coat
    1x DB9 male / USB.

    X-simulator and db9 cable do not work in windows seven i think so i will have to dual boot my computer or rise again my old pc.
    Still a lot of things to do!
    :cheers:
  18. fermevc

    fermevc Member

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    X-sim and Windows7 64bit (and 32bit) work OK for me, but I needed to set it in XP compatibility mode (there are many of us with W7, try to search and you'll see the solutions, someone said that you need to have admin rights, or turn UAC off)
  19. rafael_design

    rafael_design Member

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  20. fermevc

    fermevc Member

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    I can't tell from picture if it is a FTDI chip based usb2serial convertor, but it looks like it is.
    Thanos has explained that only usb2serial adapters/convertors that are using FTDI chip will work with AMC (don't use Prolific based adapters)
    One thing is 100% sure, if you can, use standard serial port on PC motherboard. Even if you have newer PC, motherboard should have pins for standard COM1 on it, you just need to find it using user manual (for motherboard).
    Hope this helps.