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Question RaceRoom Traction Loss moves on every turn?

Discussion in 'Raceroom' started by Michael Jeffries, Dec 5, 2019.

  1. Michael Jeffries

    Michael Jeffries Member Gold Contributor

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    Hi Everyone!
    I've noticed that RaceRoom has Traction Loss (extra1) configured to swing left/right every time there's a turn left or right.

    It seems as if sway and Traction loss are linked together maybe.

    Is there any way to fix this so it only moves when there's actual traction loss?
  2. Ads Master

    Ads Master

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  3. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

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    Can you please post pictures of your settings and a video that shows the game screen and rig at the same time when the issue happens.
  4. Michael Jeffries

    Michael Jeffries Member Gold Contributor

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    Ok, next time I turn it on and race I will do that. Thanks for the quick response

    Also, do you know of any way to smooth it out when going in/out of menus and pits? The rig jolts when telemetry stops.
    • Agree Agree x 1
  5. The Iron Wolf

    The Iron Wolf Member

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    Mike, were you able to make progress on extra1/sway investigation? I did not get a chance to spend time on it yet, but I indeed noticed way more sideways motion with Raceroom than with rF2. It might be just min/max stuff, but it is suspicious.

    I am going to use Bigscreen soon to race in window while seeing force sliders/values. Will share if I notice anything.
    Last edited: Jan 22, 2020
  6. Michael Jeffries

    Michael Jeffries Member Gold Contributor

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    No Unfortunately havent had time to play with it more
    • Like Like x 1
  7. The Iron Wolf

    The Iron Wolf Member

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    I can confirm sway/extra1 is not linked in my setup. Test: disable TC on GT3 car, slam throttle, observe DOFs for assigned axis via Virtual Axis testing.
  8. Michael Jeffries

    Michael Jeffries Member Gold Contributor

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    Thanks for confirming this. I’ll hopefully fine some time to tweak mine further. To find the right balance