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Peugeot 205T16 full size simulator

Discussion in 'Commercial Simulators and Peripherie' started by Agosky, Mar 18, 2020.

  1. Agosky

    Agosky New Member SimAxe Beta Tester Gold Contributor

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    After reading this forum for a while back in 2015, I was going to try to build a 2DOF seat mover. Things got a little out of hand and I jumped straight in at the deep end...
    Group B rally cars have always fascinated me, so I decided to build a 205 Turbo 16 replica full body simulator.
    A few years and lots of trial and error, and now things are starting to look quite good. There’s still a lot to do, but motion is starting to shape up nicely. Below is a video link of first test with all DOFs enabled. No fine tuning is made yet, body roll was in wrong direction etc...
    This is a DIY project, but if it turns out to be good enough I might try to make some commercial revenue (selling seat time) so I’m posting this in commercial section.

    Powered by 400VAC servos, some gearboxes and ballscrews and of course SimTools.
    Game on video is Dirt Rally 1.





    25142362-89FB-4E53-A630-5BB869EC7804.jpeg
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  2. Ads Master

    Ads Master

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  3. zapata_h

    zapata_h Active Member

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    My Motion Simulator:
    3DOF, AC motor, Arduino
    Great job!!! It looks very agile
  4. levers

    levers Member Gold Contributor

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    I saw a video on a visitor's phone to our stand at a show we were exhibiting at where he had taken a current touring car (2018/9) and stripped the engine out etc. and replace the wheels with vertically mounted actuators. This was set up in his rather large man cave. I have to say this looks like it's more fun!
  5. Gadget999

    Gadget999 Well-Known Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    wow - those motors have some grunt !

    are you using gearmotors ? is there heave also ?
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  6. Agosky

    Agosky New Member SimAxe Beta Tester Gold Contributor

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    Not gearmotors to be exact, but motors are coupled to gears or ballscrews. There has to be gear ratio, in some way or another.
    Yes, there is heave but tuning center values and % axis used are incorrect so it’s barely noticeable...at 0:55-1:00 bumpy section it can be seen. Power is certainly not a problem, even with heave.