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value1

NoLimits Rollercoaster Simulation Plugin 2.0.1.17

SimTools game plugin for NoLimits Rollercoaster Simulation

  1. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    True, that's still a flaw in the plugin.
  2. jangomoose

    jangomoose Member

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    I don't find it an issue really. just thought I'd mention it.
  3. matrixpascal

    matrixpascal Member

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    that's it, does it work.
    actually had to go in the properties of the game and activate - telemetry.
    I am disappointed by cons because even with 100% effects the simulator moves very little.
    it does not correspond at all to reality.
    more mine does not even lean in cornering tilt.
    there is there someone who you could share that is setting tuning center?
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Every sim is different and you will get the best effect if you spend the time and refine a motion profile to suit your own, as one from someone else will not be optimised for your rig.

    You can use @bsft's guide regarding developing Axis settings and Tuning Center values even if you are not using JRKs: http://www.xsimulator.net/community...-set-up-simtools-jrks-and-write-profiles.112/

    @Pit has formulated the same information for those using Arduinos: http://www.xsimulator.net/community...t-up-simtools-arduino-and-write-profiles.123/

    Be aware of simple things like how to run a base profile for the Tuning Center: http://www.xsimulator.net/community/faq/set-base-tuning-motion-values-in-the-tuning-center.122/

    Spending the time and getting to know how SimTools motion profiles are developed and refined makes a huge difference to how your simulator will perform and is well worth the effort.
  5. jangomoose

    jangomoose Member

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    My Motion Simulator:
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    No Limits is fantastic with a motion sim. and DK2 it's the only thing that has actually impressed my son, lol. I expect you need to reverse one of your motors in axis assignments. you probably have them going up and down at the same time.
  6. matrixpascal

    matrixpascal Member

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    but frankly it starts to tire me
    I did test tonight with what you have told me.
    nothing is going on normally.
    I did exactly as indicated in the tutorial and it does not change anything.
    I not only have very small effects but also the effects are of great anything.
    absolutely nothing to do with reality.
    for example on a fact I left 1 and - 1 am and go jusqua 1000 - 1000 and the result is always the same.
    no difference.
    again I'm choose any effect the simulator always moves from the front to the rear and very raremant from left to right with any effect.


    PS: actually I have exactly the same problem with other games. pcars. f1 2014 asseto corsa. etc etc etc.
    problem that I do not have with x-sim ... but this one is not as complete as yours.

    except with your nothing works, should not be like that as you said.

    what is the problem, no idea.
    but frankly it starts to tire me.
    a small photo of my results in capture. 1.jpg
  7. Blame73

    Blame73 Well-Known Member

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    My Motion Simulator:
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    Wrong attitude man. You won't get any help this way.
    Ever considered YOU are doing things wrong? Did you check motors direction and eventually reverse one?
    Last message from me.
    • Agree Agree x 3
  8. matrixpascal

    matrixpascal Member

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    My Motion Simulator:
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    I am not a bad man.
    I did can not explain it right.
    what I wanted to say is that for me sim tools is very complicated to configure compared to x-sim I know better.
    I did not say that the program was nil.
    I just can not do it with almost no play.

    any game that I chose as I did the test with different effects simulator always done the same thing.
    can be my Arduino code does not match your program.
  9. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
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    Plug in works fine its what you are doing that is the problem, it's simple to configure it couldn't be any easier

    Some people .............
  10. jangomoose

    jangomoose Member

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    My Motion Simulator:
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    Um, as I say NL2 works great with SimTools
    I'm using Arduino, Motomonster, wiper motors.
    1, I use , Racingmats arduino code for 2DoF http://www.xsimulator.net/community/marketplace/arduino-code-2dof-and-2-pins-direction-hbridge.67/
    2, add -telemetry to a shortcut...
    In my case, "C:\Program Files\NoLimits 2\64bit\nolimits2app.exe" --telemetry

    nl2 shortcut.jpg

    2, in game Engine I need to reverse one axis/ motor on Surge, otherwise It would do what you are saying
    "again I'm choose any effect the simulator always moves from the front to the rear and very raremant from left to right with any effect.'

    axis reverse.jpg

    Hope this helps.
    • Informative Informative x 3
    • Like Like x 1
  11. bsft

    bsft

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    Go back to X-sim software then if its sooooooooo much better....
    • Agree Agree x 2
  12. zigzag49

    zigzag49 Active Member

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    My Motion Simulator:
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    Matrixpascal Lower values in tuning center, offers 15 mini max and for roll and pitch and do not forget to back up.
  13. matrixpascal

    matrixpascal Member

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    My Motion Simulator:
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    good evening everyone.
    I have done testing with the effects roll, sway, pitch.
    only the roll effect works. with the other 2 nothing moves.
    roll for the effect it makes me no matter what, in a turn right it will look a doite and the next he'll look right to left.
    on a straight flat line it will look right.
    to after the screenshot is that there would be something wrong in my settings.
    I said that I also made the test by changing the direction of rotation of motors.
    I can not find the problem.
    simtool.jpg
  14. bsft

    bsft

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    @matrixpascal , did you try reducing the numbers in tuning centre for roll?
  15. matrixpascal

    matrixpascal Member

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    roll for the effect it is difficult to reduce the number because it is close to 0.
    more tuning in center if I want to put a figure with a comma type1.5 of I can not because it puts impossible to put a comma do not want the program
  16. bsft

    bsft

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    You can reduce the number to below zero figures. I know with some countries you use a comma instead of a full stop. Try using a full stop.
    And you can go below zero, anything down to 0.01 I think from memory.
    • Like Like x 1
  17. matrixpascal

    matrixpascal Member

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    My Motion Simulator:
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    with a lot of research and patience I finally managed to run the simulator with the roll and pitch effects.
    in terms of point I can not seem to find how to go below 0 I have not figured out how to do or find.
  18. Historiker

    Historiker Dramamine Adict Gold Contributor

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    My Motion Simulator:
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    Hi Matrixpascal, can you post screenshots of your current tuning center?
  19. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    My Motion Simulator:
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    Yes, indeed, sometimes thinking is better than moaning…
    • Funny Funny x 1
  20. f1iceman

    f1iceman Why So Serious ? ( The Joker )

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    its not about the programmes its about the people involved here, they do wonders but try understand they want to help and we all get problems and theres always something or somebody that will help you.
    now that is where you will not find a better place to be :)

    have you checked you assix limits max settings too just in case they set low, i don't think they will be as think default is 100% but always check.
    theres alot of plugins too for that game, might be wrong version too.
    at a guess.
    • Agree Agree x 2