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My first plugin....

Discussion in 'SimTools Plugins' started by James Lebero, Sep 13, 2019 at 17:30.

  1. James Lebero

    James Lebero New Member

    Aug 14, 2019
    Engineer E-MOTION
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, AC motor, SCN5, SCN6, Arduino

    I am creating my first game plugin and I have problems because it fails to do patching. It is a jet ski game that does not have an installation folder but it is an executable file.
    Although I have read the manual I have some doubts, what is the patch for? Without patching is it possible to transmit UDP data to Game Manager?
    Why do some games need patching and some don't? Is this defined within the plugin?
    I do not get the virtual axes to move or connect the Game Manager module of blue color I think it is a problem of patching. The folder where it is not valid and a message "You Must first INstall and run the Game Once Prior ....."
    Can you help me with your experience?

    Thanks a lot!!
  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Feb 9, 2007
    Computer Technician
    Portland, Oregon - USA
    +3,649 / 10 / -0