1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Tutorial my first do-it-yourself 2dof simulator

Discussion in 'DIY Motion Simulator Projects' started by Gigino83, Apr 2, 2023.

  1. Gigino83

    Gigino83 Member

    Joined:
    Mar 16, 2023
    Messages:
    59
    Balance:
    202Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    thanks for the information, in the meantime I had an idea on how to move the motors without them being in the way, I build an iron bracket that will be screwed into the wood and will support the motor horizontally
    upload_2023-4-20_14-42-38.jpeg
  2. Gigino83

    Gigino83 Member

    Joined:
    Mar 16, 2023
    Messages:
    59
    Balance:
    202Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    I don't understand how to reduce movement more with scm3, I set max limits to 255 and clip imput to 255! is it already at a minimum like this?
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Reduce both max and clip values.
  4. Gigino83

    Gigino83 Member

    Joined:
    Mar 16, 2023
    Messages:
    59
    Balance:
    202Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    upload_2023-4-21_6-12-58.png
    upload_2023-4-21_6-13-43.png
    but whether I increase or decrease them, the movement it makes is the same, only the margin changes..
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  6. Gigino83

    Gigino83 Member

    Joined:
    Mar 16, 2023
    Messages:
    59
    Balance:
    202Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    I also read now but from what I understand it serves as a limit area, I would like the engine to make a smaller movement but any value I put does not change it. the blue line always moves by the same amount. sorry but I don't understand, be patient.
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    It is the “Green” feedback line moving toward the “Blue” target position that is important.
  8. Gigino83

    Gigino83 Member

    Joined:
    Mar 16, 2023
    Messages:
    59
    Balance:
    202Coins
    Ratings:
    +9 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    yes I understood that, in the photos I hadn't connected arduino but it was just to show that the width of the blue line didn't change. if I change the values of the bit imput and the other, the movement that the motor makes is always the same
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Please post pictures of your SMC3 settings running the Sine Out Mode.
  10. FlyingDoc

    FlyingDoc New Member Gold Contributor

    Joined:
    Apr 17, 2023
    Messages:
    17
    Balance:
    143Coins
    Ratings:
    +16 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    Hi Gigino83,
    thanks a lot for the inspiring presentation of your project. It gave me many hints and ideas for my own project which I will start presenting today in a new thread. I also prefer wood-working since I have no welding and only less metal tools and will try to build my 2 DOF motion seat with mainly standard parts.
    I like your idea to start with 3D printed parts for testing and building iron attachments when beeing sure that they fit well.
    Thanks for sharing the .stl file of your electronic parts socket. I will use the same arduino and motor drivers and your socket if you don't mind (of course naming the source in my presentation ;-) ).
    Good luck for your project and many happy simulator hours
    Uli