1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Mr Burn's simulator

Discussion in 'DIY Motion Simulator Projects' started by Mr Burns, Oct 17, 2008.

  1. bvillersjr

    bvillersjr Active Member

    Joined:
    Oct 11, 2008
    Messages:
    1,174
    Location:
    Ohio, USA
    Balance:
    437Coins
    Ratings:
    +22 / 1 / -0
    @Mr Burns. - Please download my updated profile which corrects the inverted axis issue. Also, you do seem to have more rigorous movement from the same profile (assuming that you are using the profile that I uploaded.) It looks like the same approximate movements but more extreme as if the speed and accel were different. I know that you say you have set these to the recommended values for the profile, so the only thing I can think of it that the physical design differences are having an impact. From what I can see, your acceleration value needs to be reduced to produce smoother movement. I would try reducing it in increments of 50 until it feels smoother, but not so smooth that you cant sense the wheel hop in corners.
  2. Mr Burns

    Mr Burns New Member

    Joined:
    Oct 16, 2008
    Messages:
    139
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    To everybody that asked, yes you can invert the effects, or set them up any way you like.

    @bvillersjr - i used the last profile you uploaded in the beta section in the profile thread. I also noticed it is reversed, but I only drove when I filmed those demo videos, and had to leave for the weekend. I'll mess with it later, maybe you'll have another profile up by then, or is it the one from the thread? Why would it be reversed in that case?

    The movements are definitely too much, I plan on adjusting everything to lower levels or I'll end up at the doctor soon.



  3. bvillersjr

    bvillersjr Active Member

    Joined:
    Oct 11, 2008
    Messages:
    1,174
    Location:
    Ohio, USA
    Balance:
    437Coins
    Ratings:
    +22 / 1 / -0
    I posted it backwards originally and then corrected it. It seems you got the original version. I will be posting a third more refined profile sometime this weekend.
  4. Mr Burns

    Mr Burns New Member

    Joined:
    Oct 16, 2008
    Messages:
    139
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    Cool, I'll be a while until I can test it.

  5. Mr Burns

    Mr Burns New Member

    Joined:
    Oct 16, 2008
    Messages:
    139
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
  6. Mr Burns

    Mr Burns New Member

    Joined:
    Oct 16, 2008
    Messages:
    139
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    After trying all sorts of things I put a soft mattress with a piece of wood under it and I have no more complains from the neighbors. Please ignore the wire mess, the location is not yet final and the mattress is from a furniture store garbage that's why it looks the way it does :rofl: . I provisionally mounted the pedals with some wood, it works good :D .

    Attached Files:

  7. egoexpress

    egoexpress Active Member

    Joined:
    Dec 13, 2006
    Messages:
    3,839
    Location:
    Germany - Frankfurt/M
    Balance:
    421Coins
    Ratings:
    +7 / 1 / -0
    you could add a leg on each corner of the wooden plate. If the length of each leg just would be e.g 1,5cm shorter than the mattress, you'd hav some addiitional safety while stepping in and out to your simulator.

    As well it seems the acutator arms are placed too much vertical still, I think.

    Regards
    Christian
  8. Mr Burns

    Mr Burns New Member

    Joined:
    Oct 16, 2008
    Messages:
    139
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    I have some space to decrease the vertical angle by moving the chair and steering wheel forward, i have seen people use around 80 degrees or so, what would be a good angle (besides 45 deg)?
  9. XRiccardo

    XRiccardo New Member

    Joined:
    Nov 14, 2008
    Messages:
    61
    Balance:
    1Coins
    Ratings:
    +1 / 0 / -0
    quote!

    and sorry but I do not understand well where you had to assemble the two special bolts SpecialViti.tiff

    can you post a photo?

    Thanks!
  10. XRiccardo

    XRiccardo New Member

    Joined:
    Nov 14, 2008
    Messages:
    61
    Balance:
    1Coins
    Ratings:
    +1 / 0 / -0
    ok .... I know only one thing?

    you could tell me the characteristics of the pivot? How many kg?

    Thanks!
  11. egoexpress

    egoexpress Active Member

    Joined:
    Dec 13, 2006
    Messages:
    3,839
    Location:
    Germany - Frankfurt/M
    Balance:
    421Coins
    Ratings:
    +7 / 1 / -0
    @Xriccardo

    please upload pics as jpg

    If the filesize is too big (>250kb), then compress or resize the pic. Or both.

    Regards
    Christian
  12. XRiccardo

    XRiccardo New Member

    Joined:
    Nov 14, 2008
    Messages:
    61
    Balance:
    1Coins
    Ratings:
    +1 / 0 / -0
    ok Thanks!
    pivot:
    perno.tiff

    for how many kg?

    I wanted to have confirmation of resistance of the pivot.

    I weight 80 kg, the seat weighs 20 kg. I have to find a pivot for 100 kg?
    a technician explained to me that I have to increase by 1 / 10 in case of a cutting motion.
    so I have to find a pivot for 100Kg + 10 kg = 110 kg.
    is right?

    Thanks!!!!
  13. egoexpress

    egoexpress Active Member

    Joined:
    Dec 13, 2006
    Messages:
    3,839
    Location:
    Germany - Frankfurt/M
    Balance:
    421Coins
    Ratings:
    +7 / 1 / -0
    .JPG not .tiff ! :roll:
  14. XRiccardo

    XRiccardo New Member

    Joined:
    Nov 14, 2008
    Messages:
    61
    Balance:
    1Coins
    Ratings:
    +1 / 0 / -0
  15. bvillersjr

    bvillersjr Active Member

    Joined:
    Oct 11, 2008
    Messages:
    1,174
    Location:
    Ohio, USA
    Balance:
    437Coins
    Ratings:
    +22 / 1 / -0
  16. Mr Burns

    Mr Burns New Member

    Joined:
    Oct 16, 2008
    Messages:
    139
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    bvillersjr is right, look on that page. Also, I'm not sure which 2 bolts you mean, but it seems you solved the problem. Look in the wikipedia as well http://www.x-simulator.de/wiki/Main_Page . Sorry for the late response, I have been so busy, all I do is sleep and work. :eek:
  17. patatrac

    patatrac New Member

    Joined:
    Mar 14, 2009
    Messages:
    8
    Occupation:
    My simulator and my family.
    Location:
    France
    Balance:
    318Coins
    Ratings:
    +0 / 0 / -0
    Hi all,

    In order to connect the actuator to the seat and other, should i use:

    this element 1

    31_250-pmod1-ganter.jpg

    or this element 2

    Burns_tie.JPG

    Thanks

    Patrick
  18. Schnullerbacke

    Schnullerbacke New Member

    Joined:
    Nov 21, 2008
    Messages:
    226
    Occupation:
    Photographer / Videographer
    Location:
    Germany near Munich
    Balance:
    369Coins
    Ratings:
    +0 / 0 / -0
    Hi Patrick,

    you definitely should use element 2 / joint heads !
    The actuators must be able to move in all directions. You have to take these parts for the side stabilizers as well (to avoid distortion of the seat unit).

    Bye,
    Chris
  19. Mr Burns

    Mr Burns New Member

    Joined:
    Oct 16, 2008
    Messages:
    139
    Balance:
    0Coins
    Ratings:
    +0 / 0 / -0
    Yes, the 2nd one or similar (with a movable inside) - the inside needs to be able to move so it can bend on the rod that you connect the actuator to.
  20. egoexpress

    egoexpress Active Member

    Joined:
    Dec 13, 2006
    Messages:
    3,839
    Location:
    Germany - Frankfurt/M
    Balance:
    421Coins
    Ratings:
    +7 / 1 / -0
    Dont forget to order a rod end with matching fine thread pitch!