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Showroom Motorbike simulator from LeanGP

Discussion in 'Commercial Simulators and Peripherie' started by bitman, Sep 21, 2017.

  1. bitman

    bitman New Member

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    Hello everyone
    I introduce myself, I am adria saz Founder of LeanGP, LeanGP is a startUp where we develop a motorcycle simulator compatible with all the consoles (xbox360, xbox 1, ps3, ps4, nintendo switch etc) including pc. I would like to show you the simulator (the photos are of the prototype) we are about to finish the prototype and start to manufacture the product, in brief we are going to launch the kickstarter campaign in case you are interested.

    My intention is to know what you think and what you think about it.

    You can enter our website for more information or ask here directly.
    https://leangp.com

    Tambien nos podreis seguir en las redes sociales
    Thank you all

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    • Like Like x 3
    Last edited: Dec 14, 2017 at 18:02
  2. PiaMan

    PiaMan Active Member

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    3DOF, DC motor, SCN5, Arduino
    Motors or actuators or just springs?
    • Like Like x 1
  3. bitman

    bitman New Member

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    Hello

    At the moment is the first model that we will do commercial, we are studying the possibility of including motors, but could bring higher costs for the sale, we want all fans of motorcycles and video games of motorcycles can have one at home offering a good price. It is possible that we launch 2 models one motor and another without motors
  4. Adrianstealth

    Adrianstealth Member

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    My Motion Simulator:
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    needs body & steering ffb, also traction loss to front & rear

    other than that looks nice
    • Like Like x 1
  5. bitman

    bitman New Member

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    Thank you very much for your opinion, we will continue to improve the product with your opinions.
  6. bitman

    bitman New Member

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    Sorry for the abandonment of the thread but this is taking us much longer than we thought at first.
    I pass photos of the visit of Aspar team and Nico Terol to our facilities. They came to be interested in the product for their pilots and to give us some tips to improve the final product.
    What better advice than that of two world champions?
    By the way ... we are going to change the system of inclination of springs to a system of gears and axis to make the sensations more realistic but maintaining the price, we are also investigating the system force-feedback that the steering wheels use but it is necessary to give it a return because the software they use does not work for the motorcycle.

    The final launch date will be in February through kickstarter, the launch price will be € 600 (limited units) who wants to reserve yours through the web in a few days.

    In a few days I will post a video / gameplay of the simulator with the motogp 17

    Thank you all for the support, opinions and advice you give us.
    [​IMG]
  7. Gadget999

    Gadget999 Active Member

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    can we see a video of it in action ?
    • Like Like x 1
  8. bitman

    bitman New Member

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    • Like Like x 1
  9. Bernd Manger

    Bernd Manger Active Member

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    Sorry @bitman, but what has this "thing" to do with real motorbike riding?

    A motorcycle is not steered by shifting the driver's weight. The turning frontwheel is building a gyroscope system and a pushing/pulling force against the handlebar forces the bike into a curve.
    I suggest reading websites like these:
    https://en.wikipedia.org/wiki/Bicycle_and_motorcycle_dynamics
    https://auto.howstuffworks.com/motorcycle4.htm

    My modest opinion is: This cheap arcade system will not find any followers in this forum. :(
    • Like Like x 1
    • Dislike Dislike x 1
  10. bitman

    bitman New Member

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    Thank you very much for your opinion, but we do not want to compare our product with the motor of a real motorcycle and we do not look for followers, but as the recipients we want to know the opinion of the people to improve.

    Thank you very much again for your opinion, we hope to improve it as much as possible.
  11. Gadget999

    Gadget999 Active Member

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    you need to get the bike to lean using a motor - how far it leans will be dependent on speed and steering angle

    maybe some bike sims will output the lean angle for you to use
    • Like Like x 1
    • Agree Agree x 1
  12. Zed

    Zed VR Simming w/Vive Gold Contributor

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    I agree with @Gadget999. I don’t know if a lean motor is the right way to do it or not but back when I rode a motorcycle, there was a lot of feedback through the frame and handlebars. And Bernd is also right. It’s a gyroscope system where the feeling will be be speed dependent - floppy at low speed but with inertia and much more solid at high speed. It also depends on the market you are trying to hit and you say you want a wide market. Only thing is to get a wide market, you may need more realism.

    But the important thing is what your motorcycle guys had to say after actually using it. What was their feedback on how it felt?

    One other suggestion is to consider a wind generator. Especially if people are doing weight shift to get the effects, it will be a workout. Besides the realism of wind as you ride, it will increase comfort especially if people use it in VR.
    • Like Like x 1
    Last edited: Dec 9, 2017
  13. bitman

    bitman New Member

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    you're right! I think the game gpbikes if that facilitates that data ...
    Thanks for contributing :)
  14. bitman

    bitman New Member

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    That's right @Zed , we are designing an axis system to make it more realistic. You are also right with the gyroscopic effect, the more speed more stable.
    People who have tried it like it, but we have to improve some things like the tilt system (we are already in it).
    Thank you very much for collaborating with your opinion, I will continue to share the development so that you can give me your opinion.
    Greetings and thanks again. :)