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Showroom luu motor selection advice

Discussion in 'DIY Motion Simulator Projects' started by luu trung, Jun 8, 2022.

  1. luu trung

    luu trung Member

    Joined:
    Apr 4, 2022
    Messages:
    69
    Balance:
    144Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    3DOF
    I read somewhere on the forum that you said this motor is suitable for mounting on the back of a shoulder chair.
    24v 250w "75.1"

    Attached Files:

  2. luu trung

    luu trung Member

    Joined:
    Apr 4, 2022
    Messages:
    69
    Balance:
    144Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    3DOF
    i use 3 motors for the up and down "heavy" shaft. I weigh 70 kg . when operating the engine is hot and drops

    Attached Files:

  3. luu trung

    luu trung Member

    Joined:
    Apr 4, 2022
    Messages:
    69
    Balance:
    144Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    3DOF
    i plan to change 3 other engines using the gearbox so i should not use any ratio 50.1 or 60.1

    Attached Files:

  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Hard to say without knowing the full specs of the motor and gearbox, I use 200w motors with 60:1 on my compact rig, which has unusual sprung heave assist.
  5. superwhitewish

    superwhitewish Member

    Joined:
    Jul 3, 2016
    Messages:
    60
    Occupation:
    Avionic Engineer
    Location:
    Malaysia
    Balance:
    225Coins
    Ratings:
    +49 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Motion platform
    Unrelated to the question but motors that are shorter and have larger diameter like these, have larger rotor inertia. That means they are more difficult to change direction and some small details in motion feedback will be loss.
    • Agree Agree x 1