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LunarFlight Plugin (Steam Version)

Discussion in 'SimTools Plugins' started by SilentChill, Feb 13, 2016.

  1. SilentChill

    SilentChill Problem Maker

    Joined:
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    Railway Maintenance
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    Morecambe, Lancashire, England
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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Thanks @value1 :) don't mean to sound ungrateful but I know all that already :p thanks anyway

    I have found the Pitch/Roll/Yaw for the VR Beta version of LunarFlight got the plugin sorted with static addresses working on my 2 PC's and patched the game and it worked perfectly..................................................... until I turned the Rift on and the all the addresses changed again hahaha

    So now I have to get the addresses all again with the Rift on grrrrrrr but I'm getting a hell of a lot quicker now its all coming together however think my wife may divorce me soon cause im spending way more time trying to sort a plugin out than I did building my rig !!!

    Its all a nice learning curve, I love a challenge :D

    So i have a working none vr version and a vr beta version but not with the rift enabled so 2 half working plugins aint too bad :)
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  2. BlazinH

    BlazinH Well-Known Member

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