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Question Is there anyone who play VR games without motion cancellation?

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by Youngsoo Cho, Jun 25, 2018.

  1. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

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    Hello,
    I am using oculus rift but it is very hard to set motion cancellation for me.
    is there anyone who play vr racing game without motion cancellation?
    if there is, kindly let me know how you play. Thanks
  2. Ads Master

    Ads Master

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  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    You can get away without motion cancellation on a motion sim with small axis movements, motion cancellation is needed when there are large axis movements like a 6DOF rig.

    The other option is you can mount a Rift camera on the rig. High end vibration can affect tracking but for moderate motion it should be fine.
    • Informative Informative x 1
  4. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

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    Hello, I tried it before but couldn't play at all because it keeps recentering height. I also tried to disable positional tracking but there was drifting issue :(
    Thanks for the answer though.
  5. 4apaev

    4apaev Member

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    I play without it, camera fixed to the chair, no probs whatsoever. Since I have 3 cameras for roomscale, I just switch off the hub with other two, when play in motion. Don't know if this works for Vive, but Oculus is fine.
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Just to be clear for the benefit of others, as I had to stop someone from doing it, you can't mount a Vive Base Station on a motion rig, it is not a camera, rather it is multiple lasers with moving high speed precision parts and it will be damaged if shaken about. For the Vive use motion cancellation.
  7. Deadlock

    Deadlock New Member

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    I have the same drift issue when mounted on chair.oculus rift
  8. stevemontuno

    stevemontuno Active Member

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    I don't use motion cancellation and have never had any problems with my rift cv1 with my 2dof seat mover,,,i have 2 camera's mounted high up on the wall & everything runs smooth as butter ,,,, was quite a relief after the first time i set it up..

    Although when i was using the dk2 i had the cam mounted on the rig and did get the odd glitch with violent seat movements,,not enough to put me off though..
  9. SEHATanguy

    SEHATanguy Member

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    The same for me, I have a 3Dof and I tried the motion cancellation for the first time yesterday, it’s fine for me but it’s not like a must have, I forgot to mention, I use a mn Oculus
  10. Javo5

    Javo5 Active Member

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    I have 2dof seat mover with Oculus, wall mounted sensors, no motion cancell, works perfect
  11. Raredog

    Raredog Active Member

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    I'm running a 2 DOF seatmover with a Vive, no problems at all.
  12. hannibal

    hannibal Active Member

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    i wish i had my motion rig setup, to determine if i should get vive pro in order to implement motion cancellation.
    i plan to setup a 3DoF (yaw pitch roll) rig.. it is stationary, but it could rotate 360 in the yaw axis..
    anyone thinks motion cancellation is necessary?

    @Youngsoo Cho how many DoF is your setup?
  13. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

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    3dof with tracktion loss.
    • Like Like x 1