1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

How to: ?? Slack in my 2 dof simulator

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Simon Husum, Aug 16, 2016.

  1. Simon Husum

    Simon Husum Member

    Joined:
    Oct 25, 2014
    Messages:
    84
    Occupation:
    Electrician
    Location:
    Viborg, Denmark
    Balance:
    217Coins
    Ratings:
    +59 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT
    Hi guys.

    I have a question..
    I have a 2 dof seat mover and when i sit in my seat there seems to be a bit of slack sideways in the seat. Approx. 2-3cm to each side.
    My lever arms are completely stable. So the slack is from the construction.
    No slack front/backwards.

    Any ideas how this can be solved? :)

    Perhaps something like the one in the attached picture?
    (The first picture is from my setup so you can see how it is now)

    Thanks

    Regards Simon

    Attached Files:

    Last edited: Aug 16, 2016
  2. Nick Moxley

    Nick Moxley Well-Known Member

    Joined:
    Dec 13, 2013
    Messages:
    2,779
    Occupation:
    Owner/Operator- Moxleys Rantals
    Location:
    Winnipeg Manitoba Canada
    Balance:
    17,054Coins
    Ratings:
    +2,504 / 30 / -2
    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    CV joints tend to have that "rotational" side effect....Yes the Bar eliminate that. or swap out the pivot for a U joint with no additional movement.
    • Agree Agree x 1
  3. Simon Husum

    Simon Husum Member

    Joined:
    Oct 25, 2014
    Messages:
    84
    Occupation:
    Electrician
    Location:
    Viborg, Denmark
    Balance:
    217Coins
    Ratings:
    +59 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT
    Wow.. Thanks for the prompt answer @Nick Moxley :thumbs

    Have attached a picture of it..

    Can see that it actually will do quite a difference.

    But my brain doesn't understand it in all its glory.. :(:)

    Won't the motors have to push a bit harder and use more amps with the bar attached as the motors would have to "force" the seat through/over the "neutral zone"..
    Or is it just me? o_O

    Attached Files:

  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    A properly designed Panhard style rod will eliminate the wasted energy use in torsional twist: https://en.wikipedia.org/wiki/Panhard_rod

    The rod will need to be more substantial than rod ends tapped to an allen key, though I gather that is for mock up purposes only.
    • Like Like x 1
  5. Simon Husum

    Simon Husum Member

    Joined:
    Oct 25, 2014
    Messages:
    84
    Occupation:
    Electrician
    Location:
    Viborg, Denmark
    Balance:
    217Coins
    Ratings:
    +59 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT
    Thanks @noorbeast ;)

    Didn't know it was called a Panhard rod.

    Haha.. Yes indeed. It was only for illustrating.
    Don't think the tape and allen key will do much justice if it was mounted like that..
    But tried today to mount it with tape.

    Tried a lot of places today to mount the rod temporarily. But when the seat changes the rod ends isn't alligned the same place.
    So that will cause the seat the have very reduced movement?

    Guess I have to calculate exactly where to mount it and what length it is going to be? Right?
    Asume it has to be outside the joint as showed in the picture?

    Attached Files:

  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    A substantial diagonal between the bottom frame and seat is likely needed, depending on the geometry already involved.

    Replacing the CV joint with a universal joint will eliminate torsional twist, which is why most of us run universal joints.
  7. Simon Husum

    Simon Husum Member

    Joined:
    Oct 25, 2014
    Messages:
    84
    Occupation:
    Electrician
    Location:
    Viborg, Denmark
    Balance:
    217Coins
    Ratings:
    +59 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT
    Thanks for hour reply @noorbeast ..

    I have read further about a universal joint.

    I think that is the way to go instead..

    I can see that has slupoed by in the preperatiln when I made it..:blush :)

    Thanks for the "assisstance" :)
    • Like Like x 1