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Showroom FlyPT - 6DOF Brushless DIY Actuators

Discussion in 'DIY Motion Simulator Projects' started by pmvcda, Aug 29, 2017.

  1. roli

    roli New Member

    Joined:
    Apr 27, 2023
    Messages:
    6
    Balance:
    53Coins
    Ratings:
    +5 / 0 / -0
    I finally had some more time to work on this. Today I finally had a bit of a test with an actual game (using Forza Horizon 4 and black box motion for cars). This seems to work-ish, but during some more violent moves I noticed that sometimes some of the actuators actually hit the end (at the bottom). Which means that it went beyond the endstops - by more than the length of the slider piece in fact. If I am moving the rig manually (as shown in the above video) the thing always stays in the normal range - far beyond even hitting the endstops. Any ideas on why this would be happening?
  2. John Doe 77

    John Doe 77 New Member

    Joined:
    Jan 14, 2024
    Messages:
    3
    Location:
    Hanau / Germany
    Balance:
    28Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    6DOF
    Hello everyone,
    I would like to start the project and I am very impressed by what you have already achieved!
    Does anyone happen to have the design as a STEP file?
    That would help me a lot with the mechanical production...
    Many thanks and best regards from Hanau, Jörn.
  3. Tarak Makwana

    Tarak Makwana aimbug Gold Contributor

    Joined:
    Mar 14, 2024
    Messages:
    1
    Balance:
    - 19Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    6DOF
    Instead of BLDC8015A i am using BLD300 driver Please guide me what changes need to be made in the code ?