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Experimental DCS Plugin ready for testing

Discussion in 'Digital Combat Simulators (DCS)' started by Dirty, Jun 28, 2019.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    I do consider the simultaneous exploitation of the physiological and psychological yields the best simulation results, setting up the expectation with just enough cues for the brain to accept something as real, even when it knows it is not.

    Perhaps the classic scientific experiment demonstrating that is the rubber hand illusion, which has been demonstrated many times and in recent Australian research has been shown to also be triggered by muscle stimulation, not just touch, which of course is more relevant to a motion rig:

  2. janio

    janio janio from brazil

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    dirty, I apologize for having believed that your plugin was to blame for the bumps of my motion simulator, it also happened with the official plugin, so it must be a problem to be adjusted on my platform since it only happens in pitch. thankful.
  3. Dirty

    Dirty Well-Known Member Gold Contributor

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    Ahhh :) No worries! I'm not easily offended :)

    I'm glad you figured it out. The plugins only job is to provide the raw data from the sim. That's it. The rest is done by the motion cueing software.

    Cheers...