1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Elite Dangerous Horizons Plugin (Non VR Version) [Deleted]

Discussion in 'SimTools Plugins' started by value1, Dec 22, 2014.

Thread Status:
Not open for further replies.
  1. kermitkong

    kermitkong Active Member Gold Contributor

    Joined:
    Apr 12, 2016
    Messages:
    187
    Occupation:
    Hardware Development
    Location:
    Germany
    Balance:
    1,237Coins
    Ratings:
    +275 / 1 / -0
    My Motion Simulator:
    DC motor, Motion platform, 6DOF
    hi @SilentChill / @value1 / @mohammad

    can any body tell me the value ranges for the DOFs from elite ?
    I want to catch the values with CheatEngine, but i dont have any idea what i've to looking for

    are there float values or 4 bytes values ?
    which ranges ? -127 to +127 ? or maybe -32768 to +32768 for the DOFs ?

    thanks for help
    Last edited: Aug 2, 2016
  2. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,619
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,400Coins
    Ratings:
    +3,480 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    @kermitkong

    There you go find the pointers and happy dayz :D

    Or just wait for me lol
    • Agree Agree x 1
    • Informative Informative x 1
    • Optimistic Optimistic x 1
  3. darkcrayon

    darkcrayon Member

    Joined:
    Jun 27, 2015
    Messages:
    79
    Location:
    New York, NY
    Balance:
    305Coins
    Ratings:
    +34 / 1 / -0
    My Motion Simulator:
    3DOF, SCN5, 6DOF
    It's too bad too, because they're simulating an entire futuristic version of our galaxy. It would be nice to have API hooks to make all kinds of things- motion sims, light-up panels and such for people not into VR, you name it... Feeling impacts when shot at, thumps from landing... They're missing out on some amazing PR (e.g. youtube videos, etc) for their game at the very least :)
    • Agree Agree x 1
  4. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,619
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,400Coins
    Ratings:
    +3,480 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
  5. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,619
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,400Coins
    Ratings:
    +3,480 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    • Like Like x 4
    • Winner Winner x 3
    Last edited: Aug 3, 2016
  6. kermitkong

    kermitkong Active Member Gold Contributor

    Joined:
    Apr 12, 2016
    Messages:
    187
    Occupation:
    Hardware Development
    Location:
    Germany
    Balance:
    1,237Coins
    Ratings:
    +275 / 1 / -0
    My Motion Simulator:
    DC motor, Motion platform, 6DOF
    hey Captain @SilentChill

    super quick work, faster than i could find something.

    and, it works on my side, just tried...

    hug:hug:hug:hug:hug:
    • Like Like x 3
  7. Archie

    Archie Eternal tinkerer

    Joined:
    Dec 31, 2014
    Messages:
    1,081
    Location:
    Wollongong, NSW, AU
    Balance:
    3,796Coins
    Ratings:
    +1,379 / 4 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK
    Bloody hell mate, you updated that plugin faster than the time it takes me to dock!!!
    • Like Like x 1
    • Agree Agree x 1
  8. mohammad

    mohammad Member

    Joined:
    Jan 19, 2016
    Messages:
    32
    Location:
    iran
    Balance:
    159Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    3DOF
  9. mohammad

    mohammad Member

    Joined:
    Jan 19, 2016
    Messages:
    32
    Location:
    iran
    Balance:
    159Coins
    Ratings:
    +6 / 0 / -0
    My Motion Simulator:
    3DOF
    hi @kermitkong
    float type and
    for roll range (1.8 to -1.8)
    for pitch, heave, yaw, sway , surge range (1.1 to -1.1)
    • Informative Informative x 1
  10. djkc

    djkc Member

    Joined:
    Dec 20, 2015
    Messages:
    43
    Location:
    Australia
    Balance:
    94Coins
    Ratings:
    +15 / 0 / -0
    My Motion Simulator:
    3DOF, SCN5
    Thanks again
  11. Imeleon

    Imeleon Member

    Joined:
    Mar 21, 2014
    Messages:
    56
    Occupation:
    Construction Engineer
    Location:
    Chippenham UK
    Balance:
    - 44Coins
    Ratings:
    +41 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Thanks for keeping this updated @SilentChill.
    All works great. I do get some erratic movement in supercruise. Only once I've been supercruising for a while.
    I might have to redo the min max file thingy for my set up.
  12. kermitkong

    kermitkong Active Member Gold Contributor

    Joined:
    Apr 12, 2016
    Messages:
    187
    Occupation:
    Hardware Development
    Location:
    Germany
    Balance:
    1,237Coins
    Ratings:
    +275 / 1 / -0
    My Motion Simulator:
    DC motor, Motion platform, 6DOF
    Hi @Imeleon

    I've the same sporadic movements in super cruise between planets some times.

    1st I thought it is a bug in my motion seat firmware , but this comes from the sim-tools maybe they forward these data from Elite.

    Could also be possible that the movements are correct because the movements are in a certain way synchronized with sound . Maybe there's some areas between planets with gravitation irregularties/storms and that's the reason for the unexpected movements.
    Last edited: Aug 12, 2016
  13. Bordiin

    Bordiin Active Member

    Joined:
    Sep 23, 2015
    Messages:
    106
    Location:
    Brazil
    Balance:
    156Coins
    Ratings:
    +98 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Motion platform
    Hello, a few weeks ago i had downloaded the elite dangerous plugin to a demo version x32 this still working, yesterday I did the download the new version to x64 and when i try pacthing the game he showed a message (picture in attachament), I try copy the files to the simtools folder but always showed the same message, if i click OK and start the game the Simtools Game manager stop. I'm using a steam version

    Attached Files:

  14. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,619
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,400Coins
    Ratings:
    +3,480 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF

    Start again and run in admin mode

    Also this is for Horizons only
    • Informative Informative x 1
  15. Bordiin

    Bordiin Active Member

    Joined:
    Sep 23, 2015
    Messages:
    106
    Location:
    Brazil
    Balance:
    156Coins
    Ratings:
    +98 / 1 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino, Motion platform
    hello @SilentChill
    I tried run the sim tools plugin updater in admin mode and a can't add the new plugin, so i added in the normal way, and i ran the sim tools GameManager in admin mode and he showed the same message.
  16. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,619
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,400Coins
    Ratings:
    +3,480 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Hmm sorry but it works for pretty much everyone else. Read back through this thread lots of people had issues but most got resolved eventually
  17. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 19Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Hi there!

    Is the newest plugin will work for Horizons 2.2 also?

    Cheers,
    George
  18. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 19Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Bordiin,

    I had the same issue as you have, I finally solved the problem.
    Take care about the followings:

    1.
    You have to set the game engine and game manager running in admin mode, -I suggest you give admin rights to installer also-, just right click on the icons, compatibility, then click on running as admin.
    Be sure about if you moved the shortcuts to your desktop, it has to made by 'make a shortcut to the desktop', not just drag and drop to your desktop.
    It will only work in win7/64 if you get the message at starting the programs 'you are running in admin mode.' Thats good.

    2.
    Be sure that you have set the real directory of the game. If you have installed by steam, it should looks like, Program Files (x86)/steam/SteamApps/common/products/elite-dangerous-64/
    The most important to find elite directory, called:/elite-dangerous-64/

    By the way you can set manually your path in win7 at:
    C:\Users\*yourname*\AppData\Local\SimTools\GameManager\GamePathSaves\elitedangerous64.cfg

    It has to be working!

    Cheers,
    George
  19. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 19Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Bordiin,

    Another thought: If you run updater in admin mode, just drag and drop the zipped file into the updater, has to be workin!

    George
  20. George Dobransky

    George Dobransky Active Member

    Joined:
    Sep 29, 2016
    Messages:
    216
    Location:
    Hungary
    Balance:
    - 19Coins
    Ratings:
    +130 / 4 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    Hi @SilentChill,

    Tomorrow we get the next update for ED, should the current plugin will work for the upgraded ED version also?

    Regards,
    George
Thread Status:
Not open for further replies.