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Showroom DX - Compact Simulator

Discussion in 'DIY Motion Simulator Projects' started by noorbeast, Sep 29, 2014.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    I had a feeling I measured it at some stage and mentioned that in a post, but can't recall when. I would have to disconnect the rear motor and remove the rear Buttkicker to measure the full range properly, but I don't need the full range for my compact rig, you can see the fully extended range here:

    [​IMG]

    And in use in this early test run (slightly changed seat position and rod for better angle since then), I do limit the range in actual use, one because I don't need it, and two because of the rear placement of the large Buttkicker.

  2. T R Para

    T R Para i make stuff up Gold Contributor

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    My Motion Simulator:
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    ok thanks. I studied that pic and it looks to be 75mm but nothing to reference it against.
    The mechanism may be here tomorrow and I will see if it can extend that far.
    The one similar to yours is about $60 usd but there are no real specs on it..
    Amazon had one on sale (different model/style ) for $20 :o:
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    I am sure it is significantly more than 75mm, at a guess likely twice that.
  4. T R Para

    T R Para i make stuff up Gold Contributor

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    My Motion Simulator:
    3DOF, AC motor
    I think I finally got my head around this. That pivot point on the Tilt mechanism determines the amount of heave available..

    Attached Files:

    • Informative Informative x 1
  5. Trigen

    Trigen Active Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    This latest heave solution is very interesting. I was thinking of going with SFX-100 but with space constraints i honestly just need a seat mover with heave as you have done for my G seat. Id even be happy with only heave.

    With the Tilt mechanism I suppose also depending on how much it goes up and down it will move forward a bit? Do you really notice it. I do have a tilt mechanism i can scavenge from the DX racer seat im using (not sure if its strong enough) but would you mind pointing me in the direction of yours?

    Ive also been thinking of using a car cross jack (removing the inner rod) and mounting springs either inside or one on each side. Of course the tilt i may be easier to do cheaper but this would go straight up and only cost about 20$ so then its just finding the right spring. What's you opinion of it in relation to the other components?

    Also. What would be a ballpark cost for the base? Ill be incorporating it into a Simlab P1X rig

    Attached Files:

  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Yes there is some travel through an arc: https://www.xsimulator.net/community/threads/dx-compact-simulator.5866/page-16#post-86702

    But it is minimised and actually a bit useful in how I have surge configured, as that takes advantage of the small for and aft movement the arc allows.