1. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Download Package Now!
  2. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  3. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant here. Do not following these rules will lead to permanent exclusion from this website: Read the forum rules.

Dev update on pending RaceRoom improvements

Discussion in 'Raceroom' started by noorbeast, May 15, 2019 at 19:44.

  1. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator

    Joined:
    Jul 13, 2014
    Messages:
    12,732
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    97,290Coins
    Ratings:
    +8,162 / 40 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Current dev focus: https://forum.sector3studios.com/index.php?threads/may-2019-developer-notes.13174/

    1. Adjustable Tyre Pressure - Shipped! How are you all liking this? We'll be adding this as planned to all new cars and reviewed cars in future updates.
    2. Flat spots, suspension damage and damage settings - Still being fine tuned in betatesting, and the damage settings revision is probably going to be the most time consuming to make as it involves UI's, backend, and some refactoring of the game code.
    3. New dedi features - Shipped! So, how many griefers have you banned?
    4. Shared Mem updates - Shipped! Check out the 3rd party apps section for all kinds of awesome.
    5. In-game web overlays - Shipped!
    6. Oschersleben new layouts - Shipped!
    7. Fanatec SDK update - We had some last minute modifications to allow toggling LED's and Displays in various ways. Support for the DD2 is already added, so we're looking good to include this in the next game update.

    What we're working on at the moment: