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Degree / Angle of movement for the Ball Joint.

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Archie, Feb 9, 2015.

  1. Archie

    Archie Eternal tinkerer

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    Hi Everyone,

    What is everyone's general experience when looking at how much movement a ball joint has in it?

    I am using open eye rose joints with spacers and I get about 18 degree's up and down from a right angle and about 15 degrees left and right.

    I was going to get some "real" rod ends / ball joints and looking at the data sheets for most of them anything between 18 degrees and 25 degrees is the max anyway.

    Wondering if it's worth getting them or sticking with what I have, and will I actually need that much movement anyway?
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    What you have should be fine @Archie.
    • Like Like x 1
  3. Blame73

    Blame73 Well-Known Member

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    In racing games I more like degrees on the front/back rather than on the left/right, cause I like feeling the acceleration/braking pair.
    Having too many degrees on left/right - at least in my rig - would shake me too much and would overheat my motors.

    I also think you should be fine
    • Like Like x 1
  4. Archie

    Archie Eternal tinkerer

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    My Motion Simulator:
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    Thanks Guys!