1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

News DCS gets Vive support

Discussion in 'Digital Combat Simulators (DCS)' started by noorbeast, Nov 24, 2015.

  1. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,608
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,515Coins
    Ratings:
    +10,793 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    DCS just upgraded its Oculus Virtual Reality support in the latest Beta release and is now expanding to include support for the HTC/Valve Vive: http://vrfocus.com/archives/25463/digital-combat-simulator-world-gets-htc-vive-support/

    There is still no word about the limited 2015 consumer release of the Vive, but it is a safe bet that the consumer Vive and Rift will be widely available in the first quarter of 2016.
    • Like Like x 2
  2. Sebj

    Sebj Active Member

    Joined:
    Nov 13, 2014
    Messages:
    287
    Location:
    Canada
    Balance:
    492Coins
    Ratings:
    +165 / 1 / -0
    My Motion Simulator:
    2DOF
    It will be difficult choosing between the two as an early adopter. CV1 or Vive? For seated applications maybe its a draw. Perhaps waiting for some initial reviews and comparisons will be best but I for one really want to pre-order one of these babies!
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,608
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,515Coins
    Ratings:
    +10,793 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    I will get both, but I may wait a bit on the Rift until the controllers are released, which will be after the Rift itself.