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Console support

Discussion in 'SimTools DIY Version' started by vthinsel, Feb 25, 2015.

  1. MTse

    MTse New Member

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    other the UPD , can we use other method to capture data? For example : PS4 GT5 and GT6 both support multiple screen using multiple PS4 and network. Is It possible to capture required information from these network package?
  2. vthinsel

    vthinsel Well-Known Member

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    I dont think so, as it would require a lot of reverse engieneering. But I havent seen GT5 or GT6 on PS4 anyway.
  3. Evan Rowlands

    Evan Rowlands EMR Industries

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    Gday guys is there any updates on console use with PS4 and Xbox 1.

    I'm keen to have a crack but Hopi g there is going to be more game support with plug ins ..I had a look at how to make them but it's way over my head unfortunately I don't understand it
  4. vthinsel

    vthinsel Well-Known Member

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    For which games ? I think I have covered as many as possible on PS4.
  5. HASAN1453

    HASAN1453 Member

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    Hey guys. Is there any simple video or explanation how to use simtools on PS4 or ps4 Vr? @vthinsel would it be possible to explain? I dont know how to download simtools on PS4 or any such than pc. Thank you
  6. Evan Rowlands

    Evan Rowlands EMR Industries

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    You need to run simtools on a PC mate then link to the PS4 as far as I know
  7. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    You don't install SimTools on the ps4 buddy.
    You just capture the game packets on the same machine you use now and play.
    Since Game Manger can not tell when the game has started, it is a manual plugin and needs to be started by hand.
    • Agree Agree x 1
  8. marcel cristofoli

    marcel cristofoli New Member

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    Hello all, has anyone managed to hook up a ps4 plus pc and have motion. I am going to try over the next couple of days and i am looking for a heads-up.
  9. Michael Cherry

    Michael Cherry New Member

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    Hi , I also only use ps4 and am very excited to get assetto corsa up and running on my dofreality rig. Is it too much to hope for that you have found a cure. If so could you please, please post the exact procedure to obtain motion. I have tried to use your plugin before and seems to keep crashing. Any help would be very helpful , happy racing.
  10. Pedro Andres Pineda

    Pedro Andres Pineda Member

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    Hi,

    As you know when you are using consoles(Ps4, Xbox one), these systems don't allow read the memory or read a file in the game folder, because these systems are very restrictive to avoid crack its systems. Is for this reason that the unique form to obtain the telemetry is with the UDP. (Protocol to communicate 2 systems )

    Can you test the udp packets send by AC is not crashing?

    Did you try some client to save the telemetry?(https://www.racedepartment.com/downloads/acti-assetto-corsa-telemetry-interface.3948/)

    Are you sure that the plugin is the main problem?
  11. Pedro Andres Pineda

    Pedro Andres Pineda Member

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    Does someone have a list with compatibility with ps4 games?
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Sorry no, most of them are done by @vthinsel, so are pretty quick and easy to find in the Download section.
    • Like Like x 1
  13. Pedro Andres Pineda

    Pedro Andres Pineda Member

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    Thank you.

    I'm going to validate and I'll put a list here.
    • Like Like x 1
  14. Pedro Andres Pineda

    Pedro Andres Pineda Member

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    As you know the unique manner to extract telemetry from consoles is using UDP, and for that the developer for each game must implements a logic to export the telemetry into the setting as option in the game.
    Now the games that allow this function are:

    F1 2016
    F1 2017
    F1 2018
    F1 2019
    Assetto Corsa
    Project Cars
    Project Cars 2
    Moto Gp 18

    For project cars, you must update the game to the latest version to found the telemetry option in the settings menu.
    Last edited: Feb 20, 2019