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Can extract G data from RBR with RBRnet source

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by jamesdio, Feb 4, 2009.

  1. jamesdio

    jamesdio Member

    Joined:
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    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, SCN5, SimforceGT, Motion platform, 4DOF
    Hi

    This is jason from Korea interested in homebrew motion simulator.

    found RBRnet source from URL blow.

    http://tocaedit.com/forum/dload.php?action=file&file_id=82

    exrtact and open rbrMod.bas file.

    go line No. 934 and look at the codes blow.

    If these are correct data of player's car, anyone good at programming can extract G data from these. :sos:
    (sorry for my bad english and programming skills :eek: )


    hope this works.

    thanks :cheers:

    Attached Files:

  2. Ads Master

    Ads Master

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