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Best headset for fun racing

Discussion in 'New users start here - FAQ' started by Jamie32, Jan 29, 2020.

  1. Jamie32

    Jamie32 New Member

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    Hi,
    Could someone please tell me what they think the best VR headsets are for racing games with a PC? I like the look of the pimax maby that's only why it looks cool but I also know a place near me uses hp reverb and gear alot of people talking about the valve index I realy don't understand tech at all but could someone maby breakdown into laments terms for me the key differences between these headsets and if there are any more I should consider.. Maby htc vive Pro?? With the main focus on racing games for the most fun multiplayer experiance

    Thanks:)
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    All current HMDs have some areas of compromise, so it really depends on what is most important to you, trying them out is the best way to go, if that is possible.

    The Pimax offers the widest field of view and good resolution in the latest and soon to be release model, but the PiTools software acts as middleware for SteamVR and can be a bit fiddly, plus Pimax over promise and under deliver, which frustrates many consumers.

    The Index is probably the best consumer friendly device of Gen 1 PCVR in terms of compromises between comfort, FOV, resolution, refined controllers and solid tracking, so if you want a HMD for sims and general VR games it is pretty good, but on the down side it is expensive and only available in selected countries.

    The HP Reverb has great resolution, but comfort is a bit of an issue for some. The Reverb resolution is great for sims, but because of inside out tracking is not good if motion cancellation is needed for a motion rig. The controller tracking of the Reverb is also not as robust as other options when it comes to general VR games, if you want an all round device.

    The Vive Pro has generally been considered over priced, but it does offer addons like wireless connection and eye tracking, both of which are considered next gen features, though the FOV is gen 1 with a slight resolution bump.

    The Oculus Rift also uses inside out tracking, so not good for motion cancellation, but it is a quality device for its low consumer price point. The Oculus Quest with Link cable can act as a stand alone VR HMD, but with the link cable can also play PCVR games. The Quest has adjustable IPD, but the Rift does not.

    There are also differences in the panels used in PCVR HMDs, but those considerations may be secondary, depending on your priorities.