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Any use of mapping traction loss to a 2DOF system?

Discussion in 'New users start here - FAQ' started by Thread, Nov 9, 2014.

  1. Thread

    Thread Member

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    My Motion Simulator:
    2DOF, Arduino
    The title says it all, i wonder if traction loss has anything in common to sway.
    But i guess the sway part of that motion is already there.
    Has anyone mapped it to a 2DOF?

    I won't build a chassis for it, would be too large.
    The G-seat like solution also fails i guess, it is only good for imitating the 2DOF-like motions.
  2. bsft

    bsft

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  3. Nick Moxley

    Nick Moxley Well-Known Member

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    Owner/Operator- Moxleys Rantals
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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    No clue to be honest, Only way your tricking your inner ear is to start going side to side which a seat mover cant do. So no i dont see a point in doing this. Does that mean you cant try and report back, Heck no. Go for it man. Look forward to hearing back. :cheers